火星守望者
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战斗力 鹅
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注册时间 2007-5-12
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本帖最后由 放大镜 于 2026-3-19 21:21 编辑
因为即便是卡IGN也卡得过于离谱了,不要说以前是做网游的,就算是做奶茶的也不至于把游戏搞成这样
事实上上边那个回复发完之后我确实带着答案(我知道这个思路不对)去搜了一些东西
I'll tell y'all outright this game will be divisive as hell because it requires you to commit. There's no easy paths forward, no free boss fights. You're gonna struggle learning controls at first, getting upgrades, getting stat points, but for those that dive deep it truly is one of the most rewarding games I've played. I never expected the Metacritic score to be high because frankly, it's anti-"traditional media reviewer". I saw people in the review discord complaining about boss fights, meanwhile they had 26 skill points to my 78 and they were trying to blast through the game.
Reviewers that spent 2 weeks in review feeling rushed to reach an ending will absolutely resent it. Meanwhile I spent my 2 weeks enjoying the hell out of the game at my own pace, going on adventures, solving puzzles, and upgrading my dude to become a god in combat. This is the kind of game you'll see streamers playing for 6 months straight still discovering new shit and having a blast, but people that approached it as "I need to review this" rather than for the love of the game were never going to enjoy it.
If you're the type of player that wants that big ass adventure that you get completely lost in, you will absolutely find it here.
26技能点对78技能点
出处为FightinCowboy评测的置顶评论
https://www.youtube.com/watch?v=s3X0itNlcw8
附带一提,如果我没云错的话,红沙应该是没有等级的,人物成长基本全靠技能点
显然sp26对sp78并不能粗暴转换为lv26对lv78,但打个对折应该不算太过分
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