半肾
精华
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战斗力 鹅
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注册时间 2003-3-4
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Lost Odyssey Hands-On Six hours with the import.
In the six hours that I\'ve played so far, Lost Odyssey has been a technical mess, with framerate problems in just about every cinema and on most maps, an animation system that looks like it was ported straight from a PS2 engine, and frequent, inconsistent load times accompanied by visual stuttering as new data loads in.
Although it came from a different developer and used a different engine (Lost Odyssey uses the Unreal Engine 3), Blue Dragon had many of these problems when it made it out to Japan just in time for Christmas last year. I presume Mistwalker and developer Feel Plus were pressured into a release before all the kinks could be worked out.
Barring a dramatic shift past the six hour mark, Lost Odyssey isn\'t going to blow people away with its visuals or presentation. But, aside from a few cliches here and there, all signs do point to an otherwise solid Japanese RPG.
http://au.xbox360.ign.com/articles/840/840035p1.html
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貌似画面丢帧问题还是比较明显的...? |
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