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战斗力 鹅
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注册时间 2008-2-7
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下个版本的更新内容
Branch: Experimental
ETA to Stable: 5-7 February 2014
Version: 0.33.114782
目测2月5-7号放出
全部更新内容如下
- Actions: chambering SKS round from pile, loading 10 rounds from pile
SKS步枪可以直接装子弹 一次装10发
- Actions: You can uncuff other players with the hacksaw
可以用手锯锯开手铐
- Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined"
Ruined 的东西不能使用 吃喝都不行
- Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly
与物品互动的机制更新 (更方便吧?)
- Actions: Restrained players cannot use inventory or action menu
被限制的玩家不能打开自己的物品栏(被手铐拷住之类)
- Animations: Player now can take and hide rifle in crouched run
蹲跑的时候可以拿或者藏着步枪
- Animations: SKS reload animations
SKS装弹动作
- Crafting: FNX45 pistol can be chambered with single round
FN手枪可以上一颗子弹
- Crafting: Opening cans with combat knife added
战术小刀可以打开罐头
- Crafting: Opening cans with machete added
砍刀可以打开罐头
- Crafting: Painting Motorbike Helmets to Black and Green
摩托车头盔可以喷为黑色和绿色
- Effects: Magnum revolver ejecting shells when reloading
左轮重新上弹的时候 会有弹壳弹出来出来
- Effects: Magnum revolver sounds - gunshots, reloading
左轮声效与霰弹枪重新装弹的声音有更新
- Effects: Mosin ejecting shells when cycling
老莫开完枪会有弹壳弹出
- Effects: New Mosin sounds - gunshots, cycling, reloading
老莫声效与霰弹枪重新装弹的声音有更新
- Gear: Improvised courier backpack added
增加一个新的小背包
- Gear: Machete added
增加了砍刀
- Gestures: Clapping Gesture added, default F5 key
鼓掌手势增加 F5
- Gestures: Pointing Gesture added, default F6 key
指路 指人手势增加 F6
- Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly.
玩家排队系统增加 玩家福音 退服要读秒!!!
- Server: Player spawns now cached by engine directly, increasing performance
玩家重生是靠游戏引擎了
- Spawns: Added Bubble goose jackets into the loot spawns
羽绒服增加
- Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns
增加SKS步枪 快速上弹器 弹夹及配件
- Systems: Hunger and Thirst slightly modified.
饥饿与口渴稍微改动
- Systems: Notifications added to UI for hydration and high energy
用户界面增加饥饿与口渴的通知(更让人看得懂吧?)
- Zombies: Different types of Military zombies now have tougher attack values and improved durability
各种类型的军人僵尸变得追得更远 打人更凶
- Zombies: Engine dynamic obstacle checking (zombie, another player)
貌似僵尸不会穿墙了(不知道是不是这个意思)
- Zombies: Svetlojarsk zombie spawns added
增加新品种僵尸
Fixed:
- Action: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands
吗啡可以帮别人治疗断腿 拿着的姿势也校对了
- Actions: Keys won't disappear after uncuffing
手铐钥匙不会在解锁后消失
- Actions: loading ammo works for sprayed Mosin variants
喷漆后的老莫正常上弹了
- Actions: Read/Writing notes with paper and pen now works again
可以在纸上写字 别人也看得到
- Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood
500血以下的玩家 可以用肾上腺激素与起搏器救醒
- Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation
趴下装弹之后不会再有其他装弹的声音
- Animations: Weapon reloading for magazine was not working properly when no magazine fitted
武器换弹夹时候 没有子弹的弹夹不会装上
- Animations: Rifle Aimed Walk Updated, diagonal animations fixed
走路时瞄准的偏差更新
- Animations: sidesteping through doorway with rifle while crouching should not cause the player to get stuck now
拿枪蹲着打横走不会卡进建筑物中
- Config: Berries have more nutrition now
果子更有营养
- Crafting : You can no longer saw off sawed off shotgun
不能锯断已锯断的霰弹枪
- Crafting: Can spraypaint M4 to green or black
可以对M4喷漆
- Crafting: Damage is now transferred when items are painted
喷漆不会让武器的品质更新
- Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted)
可以对Courier Bag(不知道是小背包还是大背包)进行创造,但里面的物品会消失
- Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun
武器清洁工具不会更新武器品质 ruined的情况下不能使用
- Effects: Dazed effect plays again when a player is hit/damaged/shot
人物会因为被拳打、被枪打而变得眩晕
- Effects: Some effects were not active locally when a player was restrained
当人物是被限制的时候(手铐拷住),某些效果不能发挥
- Fixed: Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa
Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa弹窗消失
- Fixed: Popping up texture error for beret models
贝雷帽的材质变得正常
- Gear: Spraycans won't deplete after relogging
喷漆容量不能再刷了
- Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands
书籍 对讲机 锅 喷漆 火柴盒 纸 木材 石头可以放在手上
- Gear: Headlamp beam raised slightly
头灯变得更亮
- Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset)
喷漆不能刷子弹 不能更新物品材质
- Gear: Various item descriptions and notifications fixed for grammar, typos, more detail
物品描述更新 更多被描述的物品 更细节
- Gear: ZSh-3 Pilot helmet fixed and updated
头盔更新了
- Gestures: Taunt defaults correctly to F4 key
F4中指回归
- Graphics: "god rays" could cause overloaded post-processing and graphical corruption
这个不懂,。,。
- Graphics: fix of removing shining object from hand (switch off)
这个不懂,。,。
- Graphics: Roads have per pixel lights
道路的光照效果更好
- Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters
光照效果更好
- Loot: Splint position in hand was wrong now corrected
拿着夹板的姿势正确了
- Spawns: Drastically lowered chance of backpacks spawning on the construction site
建筑工地的背包很难刷出来了
- Spawns: Loot spawn tweaks in some civilian structures
某些民用建筑会刷东西了
- Weapons: Mosin recoil increased
老莫后坐力增大
- Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance)
锯短的霰弹枪可以上子弹(普通那种吧 不是上弹器)
- Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread
锯短的霰弹枪占的格子减少
- Zombies: Better filter/check of attack hits directly in engine
僵尸攻击计算交给引擎了
- Zombies: Military zombies made tougher
军人僵尸牛逼哄哄了 以后要小心
Hotfixed:
- Engine: Irregular crash of server in corpse garbage collector consequence of this is that the bodies will not disappear if other player is in vicinity
这个等高手告诉大家吧
就是这么多 全部的了
原址:http://forums.dayzgame.com/index ... l-branch-033114782/ |
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