半肾
精华
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战斗力 鹅
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注册时间 2006-8-28
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wiki看到防御力原来是有上限的
http://www.uesp.net/wiki/Skyrim:Armor
Armor Rating
For all of the armor listed on this site, the provided armor ratings are the base armor ratings. The actual protection your character will receive from the armor is dependent upon your skill in that armor type and any relevant perks that you have unlocked. The rating can also be improved by using smithing to change the armor's quality to "Fine" , "Superior", "Exquisite", "Flawless", "Epic" or "Legendary"
The armor rating only reduces physical damage, not magical damage.
Approximate formulas:
displayed armor rating = (worn armor rating + item quality) * (1 + 0.4 * skill/100) * (1 + Custom Fit or Well Fitted + Matching Set) * (1 + Agile Defender or Juggernaut)
+ (shield armor rating + item quality) * (1 + 0.4 * skill/100) * (1 + Custom Fit or Well Fitted + Matching Set)
+ effects (x-skin spells, Lord Stone, etc.)
hidden armor rating = 40 for wearing (chest) armor + 20 for each additional piece worn
damage reduction% = (displayed armor rating + hidden armor rating) * 0.12
[edit] Armor Cap
Damage reduction is capped at 80%. If you are wearing all four pieces of armor, this occurs at 567 displayed armor rating. If you have 100 skill and all relevant armor perks, this requires a smithed armor rating of about 135. You can increase your smithed armor rating by 1 roughly every 2 points of Smithing with the appropriate perk, or every 4 without. Therefore, at 100 Smithing you will need 85 base armor with the appropriate perk, which is not achievable with Light Armor (though Dragonscale comes close at 82 for the set) and requires at least a Steel Plate set for Heavy Armor. With Fortify Smithing apparel you can boost Smithing even further, which can potentially allow any material for which a Smithing perk exists to reach the cap. At the extreme end, you will need about 126 Smithing to make Steel Armor hit the cap, and about 154 Smithing for an Elven set. Unfortunately, Fur, Hide, Studded, Leather, and Iron armors are not affected by any Smithing perks and so cannot be improved as much.
Spells and the Lord Stone can reduce the base armor required to hit the cap even further, but these require more management.
[edit] Notes
In Skyrim, the greaves and cuirass from previous games have been combined into a single piece called Armor.
Clothes, such as robes and other apparel, do not count as armor.
Custom Fit, Well Fitted, and Matching Set are applied to shields if the four pieces of worn armor (armor, helmet, gloves, boots) match appropriately. The shield does not have to be of the same set, or even the same skill. |
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