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想玩SO4?买360吧!

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发表于 2009-1-10 10:15 | 显示全部楼层 |阅读模式
Star Ocean: The Last Hope Reader Interview
You asked, Square Enix answered. New screens and a ton of info are here. by Erik Brudvig

January 9, 2009 - Back in December, we put out the call for reader questions for Star Ocean: The Last Hope. Shortly thereafter, our email inbox was flooded. We received hundreds upon hundreds of questions and did our best to sort the pile into the most asked and most interesting queries. In other words, we're sorry if your question didn't make the cut. We're not sorry about the responses the Star Ocean: The Last Hope development team gave, though. This extensive question and answer session covers everything from hopes for a PlayStation 3 port to hopping into an established franchise without playing the past games. Enjoy.

[This question was asked over 100 times] In the past the Star Ocean series has been known to be a Sony systems (PlayStation(s)) game only. With the fairly recent announcement of Final Fantasy XIII coming to the Xbox 360, do we have any chance of seeing Star Ocean 4 made for the PlayStation 3?

Star Ocean Dev Team: There are currently no plans for a PlayStation 3 version.

What game engine is tri-Ace using for SO4, is it the Unreal 3.5 engine or an original engine created for the game??

Star Ocean Dev Team: The engine being used for Star Ocean: The Last Hope is an original engine developed by tri-Ace. The same engine was used for Infinite Undiscovery as well.

Will players have the option to listen to the Japanese voice acting instead of the English one?

Star Ocean Dev Team: Unfortunately, this option will not be available.

How many playable characters will there be? Is it just 7 characters? Also, do inactive characters continue to level with the characters you play often (similar to Eternal Sonata) or do you have to play with every character in order to increase level?

Star Ocean Dev Team: There are over seven playable characters. They will not level up unless actively used in battle, and since you can only have up to four characters in your party at a time, it is necessary to switch party members for the rest of the characters to level up.

I've noticed that the hero of Star Ocean 4 has the same clothes on as Fayt Leingod had in Till The End of Time. Is there a relation between the two characters? If not, is there a reason the main concept and design of the new character looks remarkably the same, aside from hair color?

Star Ocean Dev Team: There is no relation between the two characters, as the stories take place in completely different times. Perhaps there is a slight resemblance in their appearances.

Will players have the option to listen to the Japanese voice acting instead of the English one?

Star Ocean Dev Team: Unfortunately, this option will not be available.

How many playable characters will there be? Is it just 7 characters? Also, do inactive characters continue to level with the characters you play often (similar to Eternal Sonata) or do you have to play with every character in order to increase level?

Star Ocean Dev Team: There are over seven playable characters. They will not level up unless actively used in battle, and since you can only have up to four characters in your party at a time, it is necessary to switch party members for the rest of the characters to level up.

I've noticed that the hero of Star Ocean 4 has the same clothes on as Fayt Leingod had in Till The End of Time. Is there a relation between the two characters? If not, is there a reason the main concept and design of the new character looks remarkably the same, aside from hair color?

Star Ocean Dev Team: There is no relation between the two characters, as the stories take place in completely different times. Perhaps there is a slight resemblance in their appearances.

If I never played any of the other Star Ocean games would I be able to follow the story in this one?

Star Ocean Dev Team: This title portrays the origin of the Star Ocean series, so you should have no problem following the story even if you've never played the other games.

Will the game have a collector's edition in North America? If so, what will it contain (steel book case, art book, etc)?

Star Ocean Dev Team: There are no plans for a collector's edition.

How long will the game be and how many discs?

Star Ocean Dev Team: The game is about 40 hours long and spans three discs. However, there are many bonus features and hidden elements, on top of which we have created the game to accommodate multiple playthroughs, so I think players will be able to get many entertaining hours out of it.


The Star Ocean series has been known for its fast-paced, deep combat system. Star Ocean 3 presented perhaps one of the best active battle system designs to date, it seemed to really lack only one thing: cooperative multiplayer. Cooperative multiplayer is becoming a very popular concept in modern gaming. Will Star Ocean 4 include the option for cooperative multiplayer, or perhaps DLC that may later enable cooperative multiplayer?

Star Ocean Dev Team: A "multiplayer mode" does not mesh well with games like Star Ocean, which have a high range of freedom (as opposed to a style like a FPS, in which players clear missions to progress), and incorporate a system in which players jump to the battle scene after coming into contact with enemies. For this reason, we have not included a multiplayer mode, and have no plans to incorporate it in the future.

Will this game have the exact same battle system as the last star ocean? Please revive the Seventh Saga series......

Star Ocean Dev Team: The basics of the battle are the same, but the system has been enhanced. Compared to the previous version, in which the motion was two-dimensional, now with the option to jump, a sense of depth is added to the battle movements in Star Ocean: The Last Hope. Other than that, new systems such as Rush and Blindside are now included, adding to the overall battle experience.

My question regarding The Last Hope is this: Will there be any romance in the game? This might come as an odd question, but since I feel that romance is an element that adds quite a bit of depth and character development, it's rarely a bad thing to have in a game. Also, I feel that the use of this element has been waning over the last few years; I remember the times of Final Fantasy VIII, or even Tales of Phantasia, in which romance was a much appreciated part of the dialogue and the character interaction in general.

Star Ocean Dev Team: The romantic element has always been a prevalent one throughout the Star Ocean series -- you could even say that Star Ocean and romance go hand in hand. Of course, this title has plenty of romance as well. We've incorporated a variety of events, which are triggered depending on the compatibility between different characters.

From the sound of the trailers, it sounds like Motoi Sakuraba is doing the music? Is this true? Is there anyone else joining him and sharing the compositional duties with as well? And when, if there is one, will the OST be released.

Star Ocean Dev Team: Mr. Motoi Sakuraba is in charge of the musical aspect of this title, and all songs are composed by him. The Japanese OST release date has not been confirmed yet.

How big of a role will synthesis play throughout the game if it's present at all?

Star Ocean Dev Team: Synthesis will definitely be a feature of this game. As with previous Star Ocean titles, utilizing synthesis and item creation to your advantage will enhance the gameplay experience.

Will there be a Dictionary like in SO3? The Dictionary added a lot of backstory and, in my opinion, gave the story more depth as things were explained. I really hope it returns in SO4.

Star Ocean Dev Team: The Dictionary system is present in this release as well.

tri-Ace is known for using characters from their other games and placing them as optional bosses towards the end of the game, Can we expect to see characters like Gabriel Celeste and Ethereal Queen, as well as Lenneth from Valkyrie Profile?

Star Ocean Dev Team: Gabriel Celeste, Ethereal Queen, and other familiar characters will definitely make an appearance, but these characters are originally from the Star Ocean series. There are no plans for characters from outside of the series to make an appearance.

Thanks for all of the great questions. Be on the lookout for Star Ocean: The Last Hope on February 24 in North America, only on Xbox 360.

http://xbox360.ign.com/articles/943/943546p2.html

感谢大门爸爸带来这么好玩的日式RPG,360真棒!

[ 本帖最后由 blue999new 于 2009-1-10 10:29 编辑 ]
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发表于 2009-1-10 10:19 | 显示全部楼层
废话,360版还没开卖呢,他怎么敢说还有PS3版?
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发表于 2009-1-10 10:22 | 显示全部楼层
在这金钱世界,有什么不可能
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 楼主| 发表于 2009-1-10 10:23 | 显示全部楼层
在最近一次Eurogamer的访问中,小岛秀夫说他对人们不断询问MGS4是否会登陆360感到厌倦。“我做过许多访问和舞台秀,但有接近一半的问题都是:MGS4会不会登陆360或者发行其它版本。我希望他们可以多问些关于Metal Gear,关于我们,关于我们未来项目的问题,不要再如此的执著于硬件了。”他接下来表示自己对主机大战感到很不安因为他们的注意力全部集中在硬件上。“ 这不是硬件的问题,我希望人们可以多关心游戏本身。有的时候我希望MGS4是一个PC游戏,这样,人们不会再问我硬件的问题。”


微软负责Xbox Live的副总John Schappert在接受MCV的采访时对近期柯纳米在《MGS4》跨平台策略上态度有所松动一事发表了评论:“我当然乐见小岛君的重量级作品能大驾光临,能在Xbox平台玩到合金装备将十分美妙,它会像许许多多其它作品一样在另一个平台重获生机。”“我的讲话当然不代表柯纳米,但我想强调的是我们的平台绝对有能力运行MGS4。”“近期有不止一个实例证明我们才是货真价实的高清平台而非PS3,我们拥有无与伦比的运算能力及图形能力。”继早前KONAMI对《合金装备4》的跨平台作出检讨和昨天小岛秀夫的“日本游戏失败”论之后,微软也趁着这个风头火势黄婆卖瓜,大有“三鹿奶粉事件”中棒打落水狗的风范。KONAMI是否真的跟微软达成了跨平台相关协议呢?还真是让人十分期待呢。
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发表于 2009-1-10 10:25 | 显示全部楼层
P3会有导演剪辑版的,我坚信
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发表于 2009-1-10 10:27 | 显示全部楼层
索饭门纷纷表示,一定会等到剩饭降临的那一天
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 楼主| 发表于 2009-1-10 10:36 | 显示全部楼层
原帖由 oversleep 于 2009-1-10 10:27 发表
索饭门纷纷表示,一定会等到剩饭降临的那一天


[PS3]「無双OROCHI Z」3月12日発売予定
無雙OROCHI + 魔王再臨
追加新劇本、新角色
コーエーがプレイステーション3用「無双OROCHI Z」を3月12日に発売します。
本作は、PSPやプレイステーション2、XBox360などで発売された
「無双OROCHI」と「無双OROCHI 魔王再臨」が1本のソフトで遊べるスグレモノです!
さらに両タイトルの全シナリオが遊べることに加え、
本作だけの追加シナリオや新キャラクターが収録されています 。
『無双OROCHI』×『無双OROCHI 魔王再臨』
融合した2つの世界が、\"PS3\"で新たなドラマを描く!
■「無双」シリーズ最大級! ワラワラと現れる敵、敵、敵! この突き抜ける爽快感! 圧巻のゲームボリューム!
■新キャラクター2人を追加! 総勢96人のプレイアブルキャラクターが登場!
「OROCHI」シリーズに登場の全キャラクターはもちろん、新たに義経の家臣・弁慶と、シークレットな新キャラクターが登場! 牛鬼、百々目鬼でもストーリーモードがプレイ可能に!
■新たに12本のシナリオを加え、やり応えたっぷりな計140本のシナリオを収録!!
『無双OROCHI』『魔王再臨』の全シナリオがプレイできるほか、新旧キャラクターたちの競演を描くドラマティックな新シナリオを追加。さらに今度の「ドラマティックモード」は、全キャラでプレイできる!

PS3不错的,你们不要黑它,好么
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发表于 2009-1-10 10:41 | 显示全部楼层
SO4独占BUG狂多。。。PS3/XO SO4DC。。。。。
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发表于 2009-1-10 10:42 | 显示全部楼层
从现在的预约量看,最后日本销量最多和TOV差不多
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发表于 2009-1-10 10:48 | 显示全部楼层
在发售前说会有别的版本下场就是bio4和天诛4那死无全尸的下场
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发表于 2009-1-10 10:53 | 显示全部楼层
有p眼就让SE和MS在SO4包装上打独占标志
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发表于 2009-1-10 10:58 | 显示全部楼层
原帖由 blue999new 于 2009-1-10 10:15 发表

Star Ocean Dev Team: There are currently no plans for a PlayStation 3 version.
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发表于 2009-1-10 11:00 | 显示全部楼层
...
楼上GJ...
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发表于 2009-1-10 11:11 | 显示全部楼层
当前没有,不是永远不会有
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发表于 2009-1-10 11:16 | 显示全部楼层
12楼GJ

“近期有不止一个实例证明我们才是货真价实的高清平台而非PS3,我们拥有无与伦比的运算能力及图形能力。”

和PS3拚机能?先做个能和KZ2的效果相提并论的东西出来再说吧,
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发表于 2009-1-10 12:05 | 显示全部楼层
原帖由 reikami 于 2009-1-10 10:42 发表
从现在的预约量看,最后日本销量最多和TOV差不多

从哪里看的到这种东西的预约量?能否给个链接?
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发表于 2009-1-10 12:11 | 显示全部楼层
原帖由 pxopam 于 2009-1-10 10:48 发表
在发售前说会有别的版本下场就是bio4和天诛4那死无全尸的下场


不说也照样会死的让人不意外

不过人家SO4制作人说了:我们的目标是全世界!(笑,已经有觉悟在岛国卖成啥样了嘛)
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发表于 2009-1-10 12:13 | 显示全部楼层
特技:断文取义
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发表于 2009-1-10 12:52 | 显示全部楼层
原帖由 不死但丁 于 2009-1-10 11:16 发表
12楼GJ

“近期有不止一个实例证明我们才是货真价实的高清平台而非PS3,我们拥有无与伦比的运算能力及图形能力。”

和PS3拚机能?先做个能和KZ2的效果相提并论的东西出来再说吧, ...


呵呵,不用kz2,当年kz1的画面就把xbox上的所有fps拼下去了……
kz2究竟能到什么地步,真是让人期待呀!
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发表于 2009-1-10 13:02 | 显示全部楼层
kz1的画面掉帧掉的厉害。。。
不见得比得上光晕
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发表于 2009-1-10 13:04 | 显示全部楼层
原帖由 peipei6955 于 2009-1-10 12:52 发表


呵呵,不用kz2,当年kz1的画面就把xbox上的所有fps拼下去了……
kz2究竟能到什么地步,真是让人期待呀!



你可以到我的KZ2帖子里预览一下~
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发表于 2009-1-10 13:17 | 显示全部楼层
直接买SO4同捆版,24800.
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发表于 2009-1-10 13:38 | 显示全部楼层
24800的得自己买硬盘啊,专用HD可不便宜,MS真黑。
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发表于 2009-1-10 15:07 | 显示全部楼层
ther are currently.............

这句一出就底气不足了
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发表于 2009-1-10 15:33 | 显示全部楼层
原帖由 ccow 于 2009-1-10 13:38 发表
24800的得自己买硬盘啊,专用HD可不便宜,MS真黑。

不是可以自己做120G咩
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发表于 2009-1-10 18:36 | 显示全部楼层
煞笔
看能卖多少
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发表于 2009-1-10 19:23 | 显示全部楼层
有钱不赚,傻么
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发表于 2009-1-10 19:34 | 显示全部楼层
一旦涉及到主流作品“独占”(不管是真独占还是限时独占)的消息两边就开始战,这已经是S1一景了....麻烦你们关注游戏本身好么?

全机种制霸就不会在意这些问题....
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发表于 2009-1-10 19:58 | 显示全部楼层
只是说没出PS3版的计划而已嘛,又不是说没出PS3版的可能,计划是可以变的可以增加的嘛……

[ 本帖最后由 cxn 于 2009-1-10 20:02 编辑 ]
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发表于 2009-1-10 20:02 | 显示全部楼层
currently為啥不高亮
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 楼主| 发表于 2009-1-10 20:06 | 显示全部楼层
原帖由 winterfall 于 2009-1-10 20:02 发表
currently為啥不高亮


selective reading is a skill
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