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本帖最后由 ascomnet 于 2026-9-13 10:28 编辑
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https://pro-gamer.gg/diablo-4-ag ... -nintendo-switch-2/
Optimizing an action-RPG of this scale for portable hardware was Blizzard's primary engineering focus. Leveraging the Switch 2's Nvidia-powered custom architecture and DLSS support, the studio confirmed a stable target of 60 frames per second across both docked (up to 4K via upscaling) and portable handheld modes.
Fast onboard flash storage dramatically curbs load times when entering Nightmare Dungeons or fast-traveling between regional hubs. Text scaling, HUD elements, and inventory management menus have also been customized specifically for handheld clarity.
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