婆罗门
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战斗力 鹅
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注册时间 2018-1-22
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"Nioh 3 is a great game, but it's not perfect," Yasuda tells me (via interpreter). "I think there are a lot of things that we could improve upon. We want to take that knowledge that we gained with Nioh 3 and open-field elements and to be able to work on that, and hopefully incorporate and improve upon that in future titles as well." I ask the two where they see room for improvement with Nioh 3. Yasuda points to the narrative and, in this expanded world, environmental storytelling.
"While we were successful with the immersion as well as the density of the game itself, I think in terms of being able to convey a lot more about the world, the narrative element, I think we could improve upon that," he says. "As well as the artistic elements, to give it a more distinctive look. Really understand why the yokai, or why that particular yokai, is in that environment. And why does that environment look like that? I think we could have done a lot more to really convey that aspect.
"It's not just a game where you sort of go in there, defeat the yokai, obtain the equipment or items in that area. There's a little bit more to the narrative that we could have added. And I think that's what we can see in some other titles that really give more to that experience as well. So that's something that we saw that we could improve upon, and something that we do hope to do more in the future."
"Nioh 3 is a great game but it's not perfect," devs say in refreshing show just weeks after the acclaimed RPG's release | Gamesradar |
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