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战斗力 鹅
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注册时间 2019-10-4
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https://store.steampowered.com/news/app/1984270/view/535489596875604191?l=schinese
2025/10/10 Patch Notes 2025/10/10补丁说明
An update for Digimon Story Time Stranger will be released on October 10, 2025.
数码宝贝故事时间陌生人的更新将于2025年10月10日发布。
To ensure the best gameplay experience, please make sure to apply the latest update before playing.
为了确保最好的游戏体验,请确保在玩之前应用最新的更新。
Details of the update are as follows:
更新的详情如下:
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◆Update Version ◆更新版本
Steam:20280266 蒸汽:20280266
<Adjustment Details> < >调整细节
■Bond ■邦德
- To enhance the importance of Bond in battles, the following effects have been added and adjusted:
为了增强邦德在战斗中的重要性,增加并调整了以下效果:
- Increased the activation rate of Extra Strikes based on Bond beyond previous values.
增加了基于Bond的额外打击的激活率。
- Added a new effect: higher Bond increases CRT Rate.
-增加了一个新的效果:更高的债券增加CRT率。
- Added a new effect: higher Bond increases Item Drop and Rare Drop Rates.
-增加了一个新的效果:更高的债券增加物品掉落率和稀有掉落率。
*Only the Digimon with the highest Bond among battle members will affect Item Drop Rates.
*只有战斗成员中Bond最高的数码兽才会影响物品掉落率。
- Updated Tutorial text to reflect the above changes.
-更新教程文本,以反映上述变化。
■Fixes
- Fixed an issue on certain Steam® environments where missing or corrupted system data from the demo caused save data transfer to the full version to malfunction.
-修正了在某些Steam®环境中,从演示中丢失或损坏的系统数据导致保存数据传输到完整版本故障的问题。
- Fixed a bug in the "Factorial Area" where crane states were not saved correctly, potentially causing progression to be blocked.
修复了“阶乘区域”中起重机状态未正确保存的错误,可能导致进度受阻。
- Fixed an issue where trophies/achievements could not be unlocked under specific conditions.
修复了奖杯/成就在特定条件下无法解锁的问题。
- Fixed a bug in the boss battle against "Greymon (Blue)" where progression was blocked unless all in-battle dialogue events were viewed.
-修正了在boss战中对抗“格莱蒙(蓝)”的错误,除非查看所有战斗对话事件,否则进度会被阻止。
- Fixed a crash that could occur when repeatedly opening and closing the Digivice menu.
-修正了当反复打开和关闭Digivice菜单时可能发生的崩溃。
- Fixed a crash that could occur in certain "Outer Dungeon" when performing DigiAttack under specific conditions.
-修正了在特定条件下执行数字攻击时可能在某些“外地下城”发生的崩溃。
- Fixed an issue where enemy HP gauges were not displayed during battle under certain conditions.
修正了敌人血量在某些情况下不会显示的问题
- Fixed a bug where Aegiomon's attachment skill reverted to its previous state under specific conditions.
修复了一个在特定条件下Aegiomon的附着技能会恢复到之前状态的bug。
- Fixed an issue where Aegiomon's HP/SP did not recover properly under certain conditions.
修复了在某些情况下,埃基蒙的HP/SP不能正常恢复的问题。
- Fixed a bug in specific areas of "The In-Between Theater," "Gear Forest," and "Abyss Surface" where movement was restricted, preventing progression.
修复了在“中间剧场”,“齿轮森林”和“深渊表面”的特定区域限制移动,阻止进展的错误。
- Fixed an issue in the final boss battle where progression was blocked or unintended behavior occurred if Aegiomon was incapacitated under specific conditions.
修正了在最后的boss战中,如果Aegiomon在特定条件下丧失能力,进度会被阻止或发生意外行为的问题。
- Fixed a bug where non-guest Aegiomon equipped with items like "Crimson Dragon Data Fragment" appeared as Aegiochusmon only during battle.
修复了一个装备了“深红龙数据碎片”等物品的非客人Aegiomon只在战斗中出现的错误。
- Various usability improvements and fixes to backgrounds, models, and text.
-各种可用性的改进和修复背景,模型和文本。
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Thank you and please enjoy the game!
谢谢你,请享受比赛! 主要是增加友情(bond)在战斗中的重要性,另外小羊HP/SP不能正常回复的bug修了
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