半肾
精华
|
战斗力 鹅
|
回帖 0
注册时间 2012-7-9
|
Hundred Line is a pretty explicitly narrative-focused adventure, but it isn’t a pure visual novel—there are plenty of compelling gameplay features to help keep things moving along. As long as the plot is sticking with the status quo, the gameplay loop is typically organised around a Persona-esque system where you spend the 'Free Time' that you have in a day on various activities that can boost your character and teammates in a variety of ways.
More activities are slowly unlocked as time passes to give you more to do with your day, and much like in Atlus’ famed high school RPG, planning out your days and strategising how you want to spend your limited resources is a big part of what keeps the gameplay loop interesting. You’ll never be able to do everything or spend time with everyone that you’d like to, so you need to prioritise, especially given that you (much like the characters themselves) never know when the next attack may come.
nintendolife 给了9/10
|
|