https://www.gamespot.com/articles/tiktok-studio-is-getting-into-gaming-in-a-bigger-w/1100-6472903/?UniqueID=C69FAAC8-3C3F-11EA-A1EA-8D123A982C1E&ftag=ftag%3DGSS-05-10aab8e&TheTime=2020-01-21T11%3A18%3A40&ServiceType=twitter&PostType=link
ByteDance, the China-based startup behind the hugely popular social networking app TikTok, is reportedly planning to do much more in the gaming space.Bloomberg reports that ByteDance is looking to create a "full-fledged" gaming division that will create "hardcore or non-casual games." This new gaming venture is only in the "embryonic stage," according to the site, though the team is said to already be 1,000 people strong. Additionally, the first two titles from ByteDance's gaming division are scheduled for release this year, the report said. ByteDance will reportedly work on multiple new massively multiplayer online games featuring "Chinese fantasy elements." These games will reportedly release both in China and around the world. Gaming analyst Daniel Ahmad said ByteDance could become a "big disruptor" in the gaming space thanks to its huge global userbase. ByteDance has reportedly hired top talent from other studios to help lead the charge, one of whom is Perfect World executive Wang Kuiwu. These new efforts from ByteDance follow the company's existing foray into gaming with a handful of casual games that relied on ads. The new venture is said to involve a "much bigger investment" from ByteDance, with the studio making more hardcore games. In addition to hiring new game development talent for its offices in Beijing, Shanghai, and Shenzhen, ByteDance is acquiring studios to help with its gaming push. Over the past year, ByteDance acquired the game developers Shanghai Mokun Digital Technology and Levelup.ai. ByteDance also hired staff from the NetEase studio Pangu Game. 机翻了一下 据报道,总部位于中国的初创公司ByteDance计划在游戏领域做更多的工作。彭博社报道说,字节跳动正在寻求创建一个“成熟的”游戏部门,该部门将创建“硬核或非休闲游戏”。 该网站称,这家新的游戏公司仅处于“胚胎阶段”,尽管据说该团队已经有1000人。报告还说,ByteDance游戏部门的前两个游戏计划于今年发布。 据报道,字节跳动将在多个具有“中国幻想元素”的新的大型多人在线游戏上工作。据报道,这些游戏将在中国和全球发行。 游戏分析师丹尼尔·艾哈迈德(Daniel Ahmad)表示,由于ByteDance具有庞大的全球用户群,它可能会成为游戏领域的“大破坏者”。 据报道,ByteDance聘请了其他工作室的顶尖人才来协助领导这项工作,其中之一就是完美世界的高管王奎武。ByteDance的这些新努力是在公司现有的游戏业务基础上,推出了一些依靠广告的休闲游戏。据说这家新公司涉及ByteDance的“更大的投资”,该工作室将制作更多的硬核游戏。 除了在北京,上海和深圳的办公室聘请新的游戏开发人才外,ByteDance还收购了工作室来协助其推动游戏发展。在过去的一年中,ByteDance收购了游戏开发商Shanghai Mokun Digital Technology和Levelup.ai。ByteDance还从网易工作室Pangu Game雇用了员工。 前往彭博社,了解有关ByteDance游戏工作的完整故事。
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