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战斗力 鹅
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注册时间 2014-12-5
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发表于 2018-11-9 19:54
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Brian Nowak -- Morgan Stanley -- Analyst
Thanks for taking my question. Just on Diablo Immortal, can you give us a little more color on Diablo Immortal and how should we think about the timing of that?
J. Allen Brack -- President
Hi, this is J. So we've seen some interesting reaction to the announcement. I think that it's clear that there is a lot of players who are eager for more Diablo, PC and console content. I think that came through loud and clear from BlizzCon and frankly, we feel fortunate to have a community that cares so much about that franchise. The commitment and the engagement of our community is, I think one of the things that makes Blizzard very special, something that we really appreciate and we'd like to hear the things that they articulate as to what they want to hear next, and what we can do better frankly.
Diablo is an important tenfold franchise for Blizzard Entertainment, and we have -- one of the things that we've said is we have multiple teams working on multiple different projects for the Diablo community. We feel that Diablo Immortal is going to deliver a very authentic Diablo experience and we're not going to compromise on that mission. Launching the game is only going to be the beginning, there's going to be ongoing support and we're only going to release the game when we feel like it is meeting the community's very high standards. In the end, Diablo Immortal is going to fulfill that and we think that people are going to experience it and we think that they're going to love it.
Regarding sort of I think the opportunity for Diablo, and specifically on mobile, I think it's the very significant opportunity. Mobile is the biggest platform in gaming today and taking a game like mobile onto that platform in a way that is really reflecting our quality standards I think it really opens a lot of -- can open that franchise and other franchises to a global audience, including people who don't have PCs or especially in China where Blizzard is very, very strong Western brand. Regarding the timing, that's something that we'll talk about as we go forward. It is very important that we release the game and that it is an excellent experience when it is released.
Bobby Kotick -- Chief Executive Officer
One thing to add, Brian, is when we got the feedback from people who actually had the chance on a hands-on basis to play the game, it was really positive.
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