火星守望者
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战斗力 鹅
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注册时间 2002-5-7
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Eurogamer: How is the controller going to work with games that aren\'t designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We\'re producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It\'s like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you\'ve downloaded.
So there\'s that option - but even while it\'s inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
It\'s something that\'s just as true for the DS - not every game uses the DS\'s unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution\'s features.
加个shell解决问题 |
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