半肾
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战斗力 鹅
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注册时间 2014-4-2
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http://kotaku.com/internal-blizz ... e-retain-1797734970
Blizzard is launching a “global diversity and inclusion initiative” aimed at raising the percentage of women and underrepresented minority groups in its workforce and improving the work environment for those groups, according to an internal company email recently received by Kotaku.
Only 21 percent of Blizzard employees are women, wrote company president Mike Morhaime in the email—which a Blizzard rep confirmed to me is real—and “they leave our organization at a higher rate than men.” These numbers, Morhaime writes, are consistent with the game industry at large, but Blizzard wants to improve on them.
Morhaime wrote the company is launching a diversity effort that will first focus on women, but will expand later this year to encompass other “under-represented minority groups,” who make up 14 percent of Blizzard, according to the email. Morhaime wrote that while the company will not set “quotas” for hiring female job candidates, Blizzard is encouraging employees to refer more qualified women to open positions, and it’s looking into ways to better recruit from women’s groups, conferences, and universities with an initial focus on “more women leaders and a diverse new graduate hiring class.” The company also plans to partner with organizations like Girls Who Code in hopes of bringing more women into game development and computer science.
The email states that Blizzard already has an LGBTQ council that offers monthly meetings and advises on Blizzard projects, and it recently created a similar council made up of women from “various levels” in the company, with the goal of helping the company’s leaders “think through ideas to attract more women and make Blizzard a more rewarding and enjoyable place for women to work.”
The email also outlines other concrete steps that Blizzard plans to take to “enhance inclusiveness for those who identify as women,” including “networking sessions and mentoring groups for women across the company,” an annual “Women @ Blizzard” summit starting next year, and improved bias training for managers.
Recent years have seen Blizzard stress the importance of diversity in games like Overwatch, at events like BlizzCon, and in the wake of an incident where pro Hearthstone player Terrence Miller dealt with a flood of Twitch chat racism during a major event. Within its own workforce, Blizzard has seen recent success, more than doubling the number of women interns it recruited in the past year, according to VentureBeat. There have, however, been ups and downs, with Blizzard taking flack for things like a pose for Overwatch’s Tracer (which the development team ended up changing after controversy) and the game’s problems with toxicity, especially toward women. It’s a process, but Morhaime says in the email that Blizzard is in it for the long haul.
“Our diversity initiative will require a commitment from every one of us, but especially from our leaders, managers, and hiring teams,” concludes Morhaime’s email. “We appreciate your dedication to help Blizzard achieve this goal.”
暴雪公司正在发起一项“全球多样性和包容性倡议”,旨在提高妇女和少数人群体员工比例,并改善其工作环境。
公司总裁Mike Morhaime在电子邮件中写道:暴雪雇员中只有21%是女性,并且离职比例比男员工高。
公司正在发起多项努力,首先将重点放在妇女身上,但将在今年晚些时候扩大包括其他“少数族裔少数群体”(占暴雪员工14%)。
将专注于“更多的女性领导和少民的新毕业生招聘”。
BLZ还计划与“代码女孩”等组织合作,希望将更多的女性带入游戏开发和计算机科学。
同时概述了暴雪计划采取的其他措施,包括“为公司内部的妇女提供网络会议和指导小组”,“明确为妇女提供包容性”,明年开始的一年一度的“暴雪女王”峰会并改进管理者的偏见训练。
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