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战斗力 鹅
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发表于 2016-8-3 19:23
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绿冰 发表于 2016-8-3 18:43
虽然大家几乎都默认了这一点,但今天宫本茂给出了确切答复:《塞尔达传说:荒野之息》的开发得到了Monoli ...
后来媒体澄清过了,当时采访时候翻译有误,猫叔的意思是加上monolith有超过100人的团队,是京都和东京的人一起在合作做游戏。
http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx
Update: Nintendo has clarified how it is working with Monolith on The Legend of Zelda: Breath of the Wild.
Last week we learned that Nintendo was working with Xenoblade Chronicles X developer Monolith Soft on the new The Legend of Zelda: Breath of the Wild when Shigeru Miyamoto told us that over 100 people were on the team. This week, we were able to confirm that the entire Zelda team is over 100 people, which includes both Nintendo and Monolith Soft, as opposed to 100 from Monolith alone.
当然实际来了多少人,青沼之前的访谈提了一下,‘‘正好有一个做了更大世界的年轻团队’’
Time: Why Nintendo Had to Destroy Tradition to Create the New ‘Zelda’
http://time.com/4369527/zelda-breath-wild-open-world/?utm_source=dlvr.it&utm_medium=twitter
This is definitely the first time we’ve created a game this large. We didn’t know where to start. So it happened to be there was a team that was working on creating a larger world. And this team was a group of younger developers. So we had our old programmers from the Zelda team take a step aside, so we could introduce this new group of programmers. |
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