死死团
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战斗力 鹅
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注册时间 2009-4-16
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本帖最后由 raiden187 于 2016-1-18 02:12 编辑
https://www.youtube.com/watch?v=oWc2GNtBurY
今天刚放出一个trailer,用的是UE4引擎,看上去好棒啊好棒啊好棒啊(打滚
他的自述(复制自他的facebook https://www.facebook.com/ShadowMosesUnreal/):
Hi guys!
I think it's time to introduce myself and put a face to this project.
My name is Airam Hernandez and I'm from the Canary Islands (Spain) but I'm currently living in Dublin (Ireland).
- Why I'm doing this?
Well, the first objective of this project was to recreate just the Shadow Moses environments and make a "museum game" to those who wanted to explore the base with current technology.
My surprise was that after a few weeks, everybody was talking about it! So many online magazines started writing articles and I received a lot of messages offering help and support. That's the reason I decided to remake the entire game!
I also have to thank a person who is helping me a lot! His name is Dan Meadowcroft, and he is doing an amazing job with all the music aspects of the game and is also in charge with the conversations with Konami and all the public relations.
Thanks so much for all your support guys.
I promise you that I will do my best with this. I'm not a Metal Gear fan, I'm a Metal Gear LOVER, so this is really important for me.
Happy new year to everyone!
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