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[PC] [ZT] [War Thunder]战争雷霆1.53'Firestorm'更新!

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发表于 2015-11-5 19:57 | 显示全部楼层 |阅读模式
本帖最后由 A1LI 于 2015-11-5 20:30 编辑

千呼万唤“屎”出来,1.53“烈焰风暴”终于更新了。

官网1.53更新内容的地址 http://warthunder.com/en/game/changelog/current/499
根据战争雷霆吧“AsukaBlackbird”发的1.53更新内容进行整理,原帖地址为 http://tieba.baidu.com/p/4142349792

Update 1.53 - "Firestorm"


Introduction of the new Dagor Engine 4.0   
全新Dagor 4.0引擎   http://bbs.saraba1st.com/2b/thread-1159806-1-1.html
New water rendering;
全新水面特效
Introduction of Physically Based Rendering (PBR);
全新材质物理渲染效果
Support for 64-bit version of the client;
64位客户端
New destructible environment;
全新可破坏场景

New vehicles   新载具
英国
A13 Mk2 1939 (金币)
M10 Achilles (金币)
FireFly (金币)
Black Prince 黑王子 (金币)
Hunter F1 猎人

德国
Panzerwerfer 42 (金币)
Jagdpanzer 4-5
Bf.109E-4
Bf.109E-7/U2(活动,限量)
Do-17Z-2
Do-17Z-7
E-100 (秋季活动,限量)

美国
T92
T25
М26 T99 (金币)
SB2C-4
TBD-1
P-38K(活动限量)
P-38E
P-38L
P-38J

苏联
PT-76  (水陆两用坦克,但是现在还没水下功能,于是GG)
BM-8-24 (金币)
雅克-9B
Pе-8

日本
A7M1 (NK9H) 烈风 (金币)

New Locations and Missions   新地图和任务
“Stalingrad”. New location for combined battles (Domination, Battle, Conquest)
新地图斯大林格勒
“Advance to the Rhine”. New ground battle city map for combined battles (Domination, Battle, Conquest)
新陆战地图挺进莱茵河
“New Guinea”. new aircraft missions in Domination, Ground strike missions
新几内亚对地攻击任务
“Spain”. New aircraft missions for Alternative History mode
西班牙新任务
New system of destructible environments for locations “Berlin”, “Stalingrad” and “Advance to the Rhine” has been added.
可破坏场景:柏林,斯大林格勒和挺进莱茵河

Game mechanics   游戏机制
In SB  ground vehicles, the gunner view is now situated where the sight was physically mounted on specific ground vehicles.
陆战全真模式下炮手视角符合真实的炮手所在的位置
New mechanism for measuring target distance for RB and SB game modes with new modification “rangefinder” which has been added for ground vehicles that were equipped with a mounted range finder.
历史和全真模式中添加了“测距仪”,它将装备在历史上装有该仪器的载具上,能够测量你和目标的距离
Added new award “Vehicle for rent” in battle trophies.
在胜利奖励中可以得到出租的载具
The ingame chat has been changed. General channels have been removed. The ability to create public and private channels has been added.
游戏内置聊天的修改:移除了General频道,添加了公共和允许添加私人频道
Added experimental voice chat support for Linux and Mac.
在linux和mac系统上增加了试验性的语音聊天支持
In combined ground vehicle realistic battles, new special markers have been added. The marker will be visible for ground forces above the point where the shot was fired and will not move if the enemy moves.
添加了新的标记系统:如果友军击中了敌军或者敌军击中了友军,就会在敌人的大概位置显示图标。开火的话就会出现标记在载具头上,直到发现的玩家载具移动后才会消失,当然了空军和陆军都能看到。
A pilot may lose control of the aircraft if maximum G is exceeded. The amount of G and time during which the pilot still has control over the aircraft depend on the skill of the pilot.
飞机进入黑视或红视时,飞机将会失控,这取决于成员技能
Fuse settings have been changed. In all game modes “attacker”  fuse has been implemented. Time ticks down once the bomb is dropped (time is shown in pop-up tip - it’s 5 seconds). For the fuses with permanent delay (time ticks down when the bomb hits the obstacle) minimum setting is 5 seconds.
炸弹引信设定改变。在全部游戏模式里都加入“攻击机”引信。这种引信会从炸弹投下开始计时,5秒之后接触到东西才会爆炸
Dropping bombs from the He-111 has been fixed. Now the bombs don’t fall out from the back of fuselage, but strictly from the bomb bay.
He-111和雅克-9B投弹后炸弹穿过机身飞出来的bug被修复,现在只会从弹仓里掉出来
Maximum zoom for optics and binocular has been changed: For tank optics from 7.5x to x3.5 and for binoculars from x9 to x6. This represents the most popular setting for tank optics in the 1930s-50s. In the future, these values will be set to historically accurate values for individual vehicle optics.
坦克炮瞄准镜放大倍率是7.5-3.5倍,望远镜是9-4.5倍,因为则是30-50年代大部分车载望远镜的数据。未来会根据各车装备的望远镜/瞄准镜型号做出调整

Crew skills乘员技能    http://bbs.saraba1st.com/2b/thread-1163084-1-1.html
Crew skill system updated
乘员技能系统升级
Visibility mechanics have been updated
乘员可见度更新

Changes in Vehicle Models   模型的一些改变
MGs, both AA and twin are now available for all ground vehicles  that were equipped with them.
有机枪的载具都可以使用机枪了
Specific errors have been fixed, armouring details have been improved as well as improvement on the layout of modules and components for the following vehicles: IS-2 mod.44, Т-34-85 (all modifications), Т-44, Maus, Leopard I, M60, Т-54 mod.47, Т-34-100, Pzkpfw V (all modifications), Panzerjager IV L48, M3 Lee, IS-4М, Т-10М, Т-54 mod.51, Ferdinand, Pz.kpfw 35(t). Minor fixes have affected most Ground Vehicles.
修复了一些特定的错误,对以下车辆的细节有所提高,并且修正了成员和配件的布局,IS-21944, Т-34-85 (全型号), Т-44, 鼠式, Leopard I 豹一, M60, Т-54 1947, Т-34-100, 黑豹Pzkpfw V (所有型号), 四号坦克歼击 L48,M3 李, IS-4М, Т-10М, Т-54 1951, 斐迪南, Pz.kpfw 35(t).
Physical collision damage interaction has been improved on multiple vehicles.
部分车辆物理碰撞效果提升
The P-38G and XP-38G have had their aircraft models updated.
P-38G和XP38G模型进行了升级

Changes in Locations and Missions   地图和任务的变化
The “Tank” Training mission is now divided into two parts: “Basics of controlling” and “Basics of shooting”.
坦克教程分成两部分,基础驾驶与基础射击
Improved the environment around capture points and gameplay improvements for location "Mozdok"
莫兹多克,占领点附近的环境优化
Location “Carpathians” has been significantly revised.
喀尔巴阡山,进行调整修改
A few settlements in the location “Poland” have been added.
波兰,添加新的出生点
The size of the bushes in the locations “Poland” and “Normandy” has been reduced.
波兰和诺曼底,灌木丛缩小
Balancing changes on the locations “Finland” and “Eastern Europe”.
芬兰和东欧,重新进行平衡
Substantially reworked logic of the mode “Break”. On some locations, for a win, it needs the capture of more than two points.
“战区突破”模式游戏机制改变。在某些地图需要占领两个点才能赢而不是像以前那样占一个点就在前线出生点直接恶心对面出生点然后灭队
In the game mode “Break” the indication of  captured and subsequent capture points has been added.
在“战区突破”模式里增加了更多占领点
In Arcade battles it will take more bombs to destroy bases. Depending on the rank of the battle the durability of the bases has been increased by 1.5-2x
街机模式下需要更多炸弹来摧毁基地。根据地图的不同基地的血条增加了1.5到2倍

Research and Economy    研发和经济
Vampire FB.5 and Venom FB.4  moved to “Hawker” line following the Tempest Mk.II
吸血鬼FB.5和毒液FB.4移动到了暴风MK.II的后面
Calliope moved to rank 3 without changing its BR.
管风琴移动至III级,分房不变
Pz. III Ausf.M moved from rank 3 to rank 2 without changing its BR.
三号坦克M型从III移动至II级,分房不变

Damage Model   伤害模型
Affecting all Ground Vehicles which load ammunition projectiles and charges separately, the chance of ammo rack explosions have been significantly decreased. An ammo rack can be destroyed by a direct hit or close explosion of ammo containing 150 gr or more of explosives. An ammo rack is still vulnerable to all damage, including spalling. For example: KV-2, IS-2, IS-3, IS-4, Т-10М, SU-152,SU-122, ISU-122, ISU-122S, ISU-152, SU-122-54, SU-122P, М103, Т28, Т95, Т32, Maus,  Jagdtiger, Tiger II 105.
所有载具殉爆几率降低,一个弹药架需要累计收到150g或更多爆炸伤害。以下车辆的弹药架依旧脆弱KV-2, IS-2, IS-3, IS-4, Т-10М, SU-152,SU-122, ISU-122, ISU-122S,ISU-152, SU-122-54, SU-122P, М103, Т28, Т95, Т32 , 猎虎, 虎王 105,М26Е1.
In the T-34 series, a hit to the oil tank can no longer lead to a fuel tank explosion.
T34系列现在不会被一发引爆油箱
The mechanics regarding repairing has been changed. Now track repairs will start automatically if the vehicle does not move.
维修机制的改动,如果履带坏了载具不动,会自动开始维修。
To activate repair mode, you will need to hold the repair button for 1.5 seconds.
进入维修需要长按维修按钮1.5秒
Reload on capture and base points now starts automatically, if the player doesn't move and will be interrupted if he starts to move.
玩家在老家或者占领点不移动的话会自动进行弹药补给,如果移动便会停止
The penetration of late-war as well as post-war AP shells with discarding sabots have been fixed and adjusted.
战争末期和战后的AP弹后效进行修改和调整

Changes:     改动:

USSR: 100mm ZBM-8 penetration increased by 1%, 122 ZBM-11 penetration increased by 3,5%, 122mm ZBM-7 penetration increased by 1%, 85mm BR-367P penetration decreased by 4%.
苏联:100mm ZBM-8 穿透力提升1%, 122 ZBM-11 穿透力提升 3,5%,122mm ZBM-7 穿透力提升 1%, 85mm BR-367P 穿透力降低 4%.
USA - 105mm М392А2 - penetration increased by 5%, 90mm М332 - penetration decreased by 14%, 90mm М304 penetration decreased by 13,2%, 90mm Т44 penetration decreased by 13%, 76mm М93 penetration decreased by 2%, 76mm М331А2 penetration decreased by 10%, 76mm М319 penetration decreased by 10%.
美国:105mm М392А2 - 穿透力提升 5%,90mm М332 - 穿透力降低 14%, 90mm М304 穿透力降低 13,2%, 90mm Т44 穿透力降低 13%, 76mm М93 穿透力降低 2%, 76mm М331А2 穿透力降低 10%, 76mm М319 穿透力降低 10%.
Germany: 105mm DM-13 penetration increased by 5%, 105mm PzGr 40 penetration decreased by 10%, 88mm PzGr 40/43 penetration decreased by 11%, 75mm PzGr 40/42 penetration decreased by 15%.德国:105mm DM-13 穿透力提升 5%, 105mm PzGr40 穿透力降低 10%, 88mm PzGr 40/43 穿透力降低 11%, 75mm PzGr 40/42 穿透力降低 15%.

Changes in Flight Models   气动模型修改
修复一些机型在俯冲后发动机转速错误的问题
修改以下机型的气动模型
阿拉多-234, 234C-3, 攻击者 FB.1, F2A-1, F2A-3, B-57A, B-57B, 堪培拉 B.Mk.2,B.Mk6,  F2H-2, F8F-1, F8F-1b, F7F-1,F-84, Ho.229V3, He-162a-2, 流星 F.Mk.3, F.Mk.3 海流星, F.Mk.4 G.41F, G.41G, F.Mk.8, MiG-9, МiG-9L, MiG-15,MiG-15bis,  La-9, La-15, La-174,  Ki-200, Me-262a-1a, Me-262a-u4, Me-262c1-a,Me-262c-2b, P-38G, R2Y2景云改 V1/V2/ V3, 橘花, G8N1,台风 Mk.1a/ Mk.1b/ Mk.1b 晚期型, 吸血鬼 FB.Mk.5, 毒液 FB.Mk.4, He-111-H2/H6/H16, F6F3, 英俊战士Mk.VIc, X, XXI, 惠灵顿 (所有型号), D3A1,B7A2, 英俊战士 Mk.XXI, 雅克-15, 雅克-15P, 雅克-17, A6M2N, AD-2 天袭者, Bf.109F-1, F-2, F-4, F-4(trop), G-1, G-2, G-2(trop), G-6, G-10,G-14, K-4, F1M2, F4u-1a,1a(USMC),1c,1d, F-80A, F-80C, F-86A, F-2, F-25, F-30,CL-13A Mk.5, F9F-2, F9F-5, Firebrand TF.4, Firefly Mk.1, Mk.5, H6K4, Ju-88-C4,Me-262a-1a, Me-262a-u4, Me-262c1-a, Me-262c-2b, P-63A-5, A-10, C-5, 海怒 FB.11, 喷火 Mk.I,Mk.II, Mk.IIa, Mk.5b/trop, Mk.5c, F.Mk.IX, F.Mk.XVI, LF.Mk.IX, F.Mk.XIVe/c,FR.Mk.XIVe, F.Mk.XVIIIe, F.Mk.22, F.Mk.24, 海火 Mk.XVII, FR Mk.47,

舵效计算修改

喷火 Mk.II/IIa,暴风 Mk.V + captured, Mk.V 维克斯枪, 暴风 Mk.II
英俊战士Mk.21:发动机出力显示改变。全部推力:起飞推力,90%推力:军用推力。
雅克-15/15P/17:以上飞机细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。
二式水战:水上稳定性提高。
AD-2天袭者:放下起落架时间从10秒改成6秒。
Bf.109F-1一路到K-4:以上飞机细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱,发动机和飞行特性改变,散热器加入自动控制模式。
零式水上观测机:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,增加水上稳定性。
全部海盗:以上飞机细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱,日本缴获的海盗现在可以放下着舰钩。
F-80A/C:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会瞎鸡巴乱抖,加入倒飞油箱。水甲醇注射器流速改变,现在你的加力时间只有100秒而不是三分钟。
全部佩刀:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱调整发动机拉(推)力特性,有效出力段速度提高。
F9F-2和F9F-2/5:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。水甲醇注射器流速改变,现在F9F-2只有30秒加力而F9F-5只有55秒。调整JP-3航空燃油的重量。F9F-2爬升率调整。
火把TF Mk.4:倒飞不断油,发动机散热片现在手动控制。
萤火虫系列:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。萤火虫Mk.5最大平飞速度提升:5500米加力平飞621km/h。
九七式飞行艇二二型:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。水上稳定性提升。
Ju-88A-4:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。改变减速板气动效果。
Ki-43-1一式战一型:发动机空挡(节流阀0%)还会过热的问题已经被更改。
全部Me.262:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。Me.262C-2b的火箭助推增加到3分钟。
全部P-63:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。增加全自动定速螺旋桨。
海怒FB.11:增加负G供油系统。
全部喷火和海火:细化机翼后缘气流影响,俯仰效果调整,重心与平衡调整,全面操控模式稳定性提升,不会乱抖,加入倒飞油箱。喷火Mk.2a/2b没有100号油因为他们的发动机历史上没有用这种油。喷火Mk.16没有150号油。用100号油导致的出力下降被修复。烧100号油的喷火Mk.1的进气歧管压力过大导致发动机出力过大被修复。烧100号油的喷火Mk.9(也就是不加150号油改装件时)的进气歧管压力计算修复。
全部暴风:方向舵角度改善,增加倒飞油箱,不烧150油时的暴风系列进气歧管压力计算修复。
飓风Mk.1/1b/1c:最大速度错误被修复。
M.C.202:襟翼特性修复,一边长一边短的机翼以及散热器的阻力特性被修复。尾旋特性重新计算。倒飞有时间限制。
SB2C-1C:速度,爬升率,重量等特性根据资料改变。
伊-15比斯:更改速度,爬升率,机动与控制,发动机,螺旋桨,重量,倒飞,临界攻角飞行,俯冲,尾旋,起飞与降落特性。
P-51D-30:加力过热减少。
试制烈风:性能根据此处改变forum.warthunder.com/index.php?/topic/272050-mitsubishi-a7m1/#entry5297766
SB2C-4:性能根据此处改变forum.warthunder.com/index.php?/topic/272430-curtiss-sb2c-4-helldiver/
TBD-1:性能根据此处改变forum.warthunder.com/index.php?/topic/272424-douglas-tbd-1-devastator/
P-38K: 性能根据资料改变Has been initially configured according to the data sheet.
P-38E: 性能根据此处改变forum.warthunder.com/index.php?/topic/272425-lockheed-p-38e-lightning/
P-38L:  性能根据此处改变forum.warthunder.com/index.php?/topic/272429-lockheed-p-38l-lightning/
P-38J:  性能根据此处改变forum.warthunder.com/index.php?/topic/272428-lockheed-p-38j-lightning/
Bf.109E-4:  性能根据此处改变forum.warthunder.com/index.php?/topic/272433-messerschmitt-bf-109-e-4-e-7/
Do-17Z-2:  性能根据此处改变forum.warthunder.com/index.php?/topic/266234-data-sheet-do-17z-2/?p=5305753
Do-17Z-7:  性能根据此处改变forum.warthunder.com/index.php?/topic/266258-data-sheet-do-17z-7-nightfighter/?p=5305763
Yak-9B: 性能根据此处改变forum.warthunder.com/index.php?/topic/272435-yakovlev-yak-9b/
Pe-8:   性能根据此处改变forum.warthunder.com/index.php?/topic/272434-petlyakov-pe-8-m-82a/
HunterF1:   性能根据此处改变forum.warthunder.com/index.php?/topic/270176-hawker-hunter-f1/

Armament  武备
Hurricane Mk.IV - Two 7.7 Browning machineguns have been added.
飓风Mk.IV 添加两挺7.7勃朗宁机枪

Changes in Ground Vehicles    地面载具的修改
Added ability for the M41 and SPAA M42 to perform a neutral turn.
增强了M41和M42除尘者的转向能力
M46 and M46 “Tiger”: Added the M348 HEAT shell.
M46和金币M46添加M348破甲弹
The maximum speed of the T-44 has been reduced to 60 km/h, according to “Guide to exploitation of T-44” NKO USSR 1946, page 5.
T44最大速度降低至60公里每小时,根据“Guideto exploitation of T-44” NKO USSR 1946,第五页的干货修改
New modification/module “Rangefinder” added for M103, M47, M60, Leopard-I, SU-122-54, Panther F, Panther 2 and Tiger 2 105. This will allow the measurement of range of up to a distance of 2.5km in realistic battles and 1.5 km in arcade battles.
以下车辆添加新的配件“测距仪”,将允许提升测距范围达到2.5公里(街机模式),1.5公里(历史和全真模式),M103, M47, M60, Leopard-I豹一,SU-122-54, 黑豹 F, 黑豹II和105虎王
T-34 Prototype - The weight of the tank was changed to 25.6t, according to “Album of the photos and characteristics of T-34”.
T-34原型重量25.6吨
T-34 1940 with L-11 cannon - The weight of the tank was changed to 25.6t, according to “Album of the photos and characteristics of T-34”
T-34/1940/L-11重量25.6吨
T-34 1941 with F-34 cannon, T-34 1st Gv. T.Br., T-34-57 1941  - The weight of the tank was changed to 28.12t in according to M. Kolomiets “First full encyclopedia T-34”.
T-34/1941/F-34重量28.12吨
T-34 1942 and T-34-57 1943 - The weight of the tank was changed to 30t, in according to“Tank T-34. Manual. 1944.”
T-34/1942和T-34057/1943重量30吨
Т-34 STZ - The weight of the tank was changed to 29.5t, in according to “Front illustration №04 2006. Stalingrad's 34 p. 42” (mass of the screens - 500kg).
T-34STZ重量29.5吨
T-34E - The weight of the tank was changed to 30.6t, in according to M. Kolomiets “First full encyclopedia T-34”.  (Weight of Т-34 1941 with F-34 cannon + maximum mass of screens - 2.5t).
T-34E重量30.6吨。T-34/1941/F-34的重量加上附加装甲的重量
Т-34-85 with D-5T cannon - The weight of the tank was changed to 30.9t, in according to M. Kolomiets “First full encyclopedia T-34”.
T-34-85/D-5T重量30.9吨
Т-34-85 with ZIS-S-53 cannon - The weight of the tank was changed to 32t, in according to “Guide to the material part of T-34”, Moscow 1949.
T-34-85/ZIS-S-53重量32吨

Interface  界面
New battle statistics interface
新的战斗统计界面
New daily rewards interface
新的每日登录奖励界面
New crew skill interface
新的成员组技能界面
The amount of explosives contained in a shell has been added to the info card for ground vehicles
将装药量添加进车辆信息卡上
The possibility to save the last played mission in “Custom Battles” has been added.
自定义战斗中可以保存上一次玩的任务
In spectator mode, lighting circuits for allied vehicles have been added.
观战模式中能看到友军图标
"Visibility" added to info card of a vehicle. This parameter defines tank visibility from distance depending on its height.
“可见性”被加入到载具资料卡里,该数据用于衡量坦克在远距离能被发现的概率
In the ammo info card, impact angle for penetration are displayed in the same way as ricochets.
弹药数据面板显示弹药的穿透角度和跳弹角度

Control   控制
Added new settings regarding “switching between gunners”, which allows the turning off of AI gunners in aircraft.
加入关于“在自卫机枪手之间切换”的控制,你可以让AI停火
The ability to control the camera in the hangar with a gamepad has been fixed. Specific settings have been moved to “Controls” - “View controls” - “View in hangar”.  
手柄控制查看机库界面的设置被移动到了控制-视角控制-观看机库
The possibility to control the position of decals on ground vehicles and aircraft while using a gamepad has been corrected. Specific settings have been moved to “Controls” - “Miscellaneous” - “Decal movement”.
改变手柄贴贴花的控制,详细控制请见控制-其他-贴花移动
By default, a right mouse click is now mapped to activating the “follow target” mode and not for zoom in the scope. By pressing the button the gunner will hold the nearest target in scope view.
默认下,鼠标右键的操作从拉近视角改为开启跟随视角,炮手自动锁定最近目标

Sounds   音效
Improved background sounds whilst in-game, added sounds for different game events.
改进游戏内背景音乐,不同活动添加不同背景音乐
Authentic engine audio has been added for the PT-76.
为PT-76加入了真实的引擎音效
New audio for the QF2 cannon has been added.
为QF2 cannon加入了新了的音效
The audio of the 30mm ADEN cannon has been improved.
30毫米阿登机炮音效改变
The audio of the M60 cannon has been improved.
M60的火炮音效改变
The audio for the Type 2 machine guns has been improved.
二式机枪音效改变
Improved the audio for the M3 Browning, Hispano 404, Hispano Mk. II and Hispano Mk. V cannons.
Vcannons.AN/M3,西斯帕诺404,西斯帕诺Mk.2以及西斯帕诺Mk.4音效改变
New audio has been added for the result screen after a battle has finished.
结算界面加入新背景音乐
New audio for completing strikes (aircraft flights in the arcade battles for ground vehicles) has been added.
加入新的完成街机-对地攻击任务之后的背景音乐
Improved sounds for MG34 machinegun
MG34机枪音效改变
New sounds for the destruction of cars when running over them in ground vehicles have been added.
添加碾过车辆时的音效
New audio for the American and the German systems of rocket volley fire has been added.
美国和德国火箭弹发射系统添加新音效
New sounds for the destruction of railway carriages have been added.
添加火车厢被摧毁时的音效
Added dubbing in Korean localisation.
Added dubbing in Italian localisation.
Added dubbing in Czech localisation.
Added dubbing in English localisation.
Added dubbing in Russian localisation.
Added dubbing in Japanese localisation.
Added dubbing in Polish localisation.
添加新韩语/意大利文/捷克语/英语/俄语/日语/波兰语配音

PS4
Added Trophies
增加了奖杯
Added Internet Radio support
支持互联网收音机
Fixed freezes at start of tank battles
修复坦克战开始不能动的问题
Use 'Display Area Settings' instead of a fixed 90% border
使用“显示区域设置”替换90%黑边显示方式
Fixed Customization interface (applying decals) when using gamepad
修复当自定义贴花时手柄操作的问题

PC
Steam Achievements added
STEAM增加了成就


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发表于 2015-11-5 20:22 | 显示全部楼层
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 楼主| 发表于 2015-11-5 20:32 | 显示全部楼层
qqq1942 发表于 2015-11-5 20:22
那么E100怎么才可买到呢

活动给,貌似不单卖,但是仔细想想,这东西在科技树上的鼠爷后面,估计这活动只能呵呵了……
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发表于 2015-11-5 21:02 | 显示全部楼层
机翼后缘气流是什么...影响的是自机气动还是一个快滚能让后边失控那种
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发表于 2015-11-6 01:33 | 显示全部楼层
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 楼主| 发表于 2015-11-6 01:54 | 显示全部楼层
反正我进去打了几把街机想速度刷出pe-8,然后瞬间被打脸,这飞机气动做的越来越历史了,操控谐的不行,而且拉大G竟然还会失控,失控=驾驶员昏迷,失控期间直接挂肉,左上角会现实你的体能,体能回复到满之后驾驶员苏醒,可以操控,但是还是要从G力中恢复视力。刚才没注意失控撞山好几次了。
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发表于 2015-11-6 10:57 | 显示全部楼层
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发表于 2015-11-6 11:44 来自手机 | 显示全部楼层
问一下格里芬的滚转bug修了没?
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 楼主| 发表于 2015-11-6 15:37 | 显示全部楼层
imfine 发表于 2015-11-6 10:57
陆战能打机枪有什么用,又没小人,反正我不玩。。。
这次更新有多大,昨天没玩,今天再进不去好不容易三个 ...

能打死防空车敞棚TD,或者也能直接扫死轻型坦克,还能打飞机……
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发表于 2015-11-6 16:16 | 显示全部楼层
海盗我感觉是全真很稳很稳的飞机了,怎么这飞机也算瞎鸡巴乱抖。。那喷火不就是抽风
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发表于 2015-11-6 16:27 | 显示全部楼层
我只想问这个版本能玩么
太屎的话我就懒得更新这10G了
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发表于 2015-11-6 17:25 | 显示全部楼层
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