本帖最后由 御坂铃兰 于 2024-1-15 20:03 编辑
御坂铃兰 发表于 2023-12-10 19:20
有海外网友发现《OD》预告中放大会发现演员 Udo Kier 嘴中会按图中时间线顺序出现 A、T、A、M、I ...
小岛在最新一期 anan 的专栏中提到,去年秋天他们在「热海(Atami)」举办了 OD 的特别企划合宿。(可能会像《死亡搁浅》的地图原型是冰岛一样,《OD》的地形和风景会和《寂静岭》一样参考热海?)
https://news.yahoo.co.jp/article ... 3dbec64454aa8c30b6f
幸亏是3s,要是2s这商标就危险了
本帖最后由 Piano-Forest 于 2025-9-23 21:31 编辑
先导PV:https://youtu.be/sGKNhrxfTp8
【OD - KNOCK 先导预告片】 https://b23.tv/YTk2lVJ
虚幻引擎开发
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题材感觉会和密教与克系有关?要不然就是幻觉和精神病
片子不错 玩法还是在迷雾中
卡拉德利姆 发表于 2025-9-23 13:00
片子不错 玩法还是在迷雾中
玩法我觉得很可能是沉浸式模拟型的恐怖探索,更重视恐怖元素减少甚至删除战斗的掠食?
洛亚替身 发表于 2025-9-23 13:07
玩法我觉得很可能是沉浸式模拟型的恐怖探索,更重视恐怖元素减少甚至删除战斗的掠食? ...
没战斗的话岛哥哥怎么塞酷炫的新装备呀。
本帖最后由 洛亚替身 于 2025-9-23 13:18 编辑
变老的大二 发表于 2025-9-23 13:09
没战斗的话岛哥哥怎么塞酷炫的新装备呀。
战斗越多必然削弱沉浸式模拟要素,弱化恐怖感
岛哥哥做PT也没有战斗,人家说不定真想拿游戏做一部恐怖电影,加大量和时间赛跑与鬼怪捉迷藏的恶趣味解谜
变老的大二 发表于 2025-9-23 13:09
没战斗的话岛哥哥怎么塞酷炫的新装备呀。
塞到另一边的PHYSINT里
洛亚替身 发表于 2025-9-23 13:15
战斗越多必然削弱沉浸式模拟要素,弱化恐怖感
岛哥哥做PT也没有战斗,人家说不定真想拿游戏做一部恐怖电 ...
那感觉要变成这几年最恐怖作品了。。。再加点Meta要素。
小岛挑寂静岭F发售前夕公开恐怖游戏新作预告一定是故意
感觉像是限时找东西加捉迷藏模拟器?
之前说利用云技术,怀疑是非显式组队的同步或异步探索解谜,玩家之间互相看不见,但是对环境的互动会互相影响,类似某种超次元灵异事件
本帖最后由 jockeyjoestar 于 2025-9-23 23:38 编辑
索菲亚 · 莉莉丝wocao 起性欲了。 https://bkimg.cdn.bcebos.com/pic/4a36acaf2edda3cc6019c05e0ee93901203f92ca?x-bce-process=image/format,f_auto/resize,m_lfit,limit_1,h_1000
Hunter Schafer是那位之前谣传要演真人版塞尔达的变性人
看来这次的主要恐怖要素是“门”,以口鸡马的尿性,OD可能就是从DOOR里拆字拆出来的
第一个宣传片中她也是看到“门打开后出现了什么”开始尖叫(从瞳孔的反射可以看出),虽然这时候门里出来的东西还是人类尺寸的
这个宣传片中出来的就是比门还高所以要低头才能进房间的巨人了
上面贴的海报里,明显看出捧着她头的手比一般人类大一截,应该就是从门里出来的巨人
女主脸上出现的花纹居然都是人脸,还都是女人脸,感觉甚至像是她自己的脸
有一点我也很在意,就是海报上的大手,虽然比例和颜色都很可怕,但是感觉和女主的手很像?女主的大拇指比例挺好看的,比较少见……
联系之前预告片重复紫色恐龙的句子经常用于复制声音,我觉得这次主题可能和doppelganger(指邪恶的想要弄死本体的复制分身)有关
邪灵真的不行,躯体化还凑合
长图版海报:
本帖最后由 御坂铃兰 于 2025-9-23 22:03 编辑
早在 2020 年,小岛秀夫在接受《Fami 通》采访时就透露,《OD》可能将是一款章节式游戏,类似于他当年对《寂静岭 s(P.T.)》的构想。
个人理解这款游戏的核心理念类似于庵野秀明当年主导的「日本动画人展览会」,所有作品都采用一样的声优(林原惠美、山寺宏一),然后给不同的动画人/导演去做自己的原创短篇作品。换做游戏可能就是采用一样的演员阵容。而小岛秀夫将召集多位知名电影节恐怖片导演,每人负责一个章节,专注于呈现特定类型的恐怖。小岛自己将主导《OD - Knock》(敲门式恐怖)。而其他导演,如乔丹·皮尔也将为各自负责的部分冠以副标题,例如《OD - ???》,来展现他们独特的恐怖风格,而小岛则负责游戏设计的开发与把控。
恐怖游戏界的《爱死机》说是。(或是《吉尔莫·德尔·托罗之珍奇柜》)
本帖最后由 11116等 于 2025-9-26 02:21 编辑
唉,每次看到od就想到胎死腹中的寂静岭s,虽然可能鉴于pt的表现,寂静岭s和之前的寂静岭可能会不太一样,但还是好可惜
fuck Konami
—— 来自 OPPO PKB110, Android 15上的 S1Next-鹅版 v2.1.2
玩家a扮演巨人
玩家b扮演受害者
各有各的核心玩法
利用云技术实时交互
要这样就真牛逼了😂😂
德国演员 乌多·基尔于周日早晨去世,享年 81 岁。他曾出演了超过200部电影,并饰演了《命令与征服:红色警戒2》和《尤里的复仇》中的尤里,以及《使命召唤:二战》 中的Peter Straub博士。他还参演了小岛秀夫开发中的作品《OD Knock》
https://weibo.com/7469164125/5236450230798959
事情太过突然,让人不知能说些什么。
因为**,“OD”的拍摄在很长一段时间无法重启,不得不推迟到明年。在此期间,我与乌多先生始终保持着频繁的邮件往来。今年九月底在米兰见面时,他比任何人都更期待来年的拍摄。那时的他精神很好,还用他一贯的“乌多式幽默”逗我们大笑。我真的无法相信。
乌多先生不只是一位“演员”,他是一个时代的“象征”。我们失去了一位伟大的“标志性人物”。像他这样的人,恐怕再也不会出现了。
乌多先生,我们不会忘记您。愿您安息。
https://p.sda1.dev/32/669925b3cb47ac650652606fcae9d928/1000168066.jpg
https://p.sda1.dev/32/a8273c7c407a70470b75057ef6889881/1000168067.jpg
本帖最后由 Piano-Forest 于 2026-6-23 12:18 编辑
https://p.sda1.dev/33/84f29adfd1fac7299f78bb5446bea395/1000168701.jpg
https://ew.com/xbox-25th-anniversary-hollywood-adaptations-cover-story-exclusive-12003252
What Kojima is doing with OD, however, feels like a league of its own.
Sophia Lillis (Dungeons & Dragons: Honor Among Thieves), Hunter Schafer (Euphoria), and the late Udo Kier (Flesh for Frankenstein) represent the three main characters in Kojima's OD, a new kind of horror game made in collaboration with Jordan Peele, the Oscar-winning filmmaker behind Get Out.
A scan was completed of Kier prior to the actor's death in November 2025, but the team couldn't make an actual shoot happen in time. Kojima Productions declines to share more information on Kier's involvement, though filming has now properly begun with the actors on OD.
It's difficult, even now, for Kojima to talk about what the game is without giving it away, but the title speaks to the concept, which is to get the player to overdose on fear.
"I wanted to do something new. I wanted to do something different," he says. "I had this OD concept since I was working on DS1 and I was working on it just by myself. I can't reveal much detail, but it's something that no one has ever seen before. A new game system."
Details on the concept remain top secret, but it's clearly ambitious and potentially revolutionary.
"I pitched to many people, to the big companies, and also to the up-and-coming companies. All of them said the same thing," Kojima recalls. "They said that I'm crazy, and that they really don't understand the concept — that they will not be able to do it."
It was Phil Spencer, the former Xbox CEO and friend of the creator, who understood what he was trying to achieve. So does Sharma, who calls it a "deeply moving game. I've got great artists and creatives that can pick a great game better than I can, and so I want to give it space, but most importantly, I think it just represents another kind of game."'
Kojima expertly teases, "I wanted to go beyond the limit of the 'scariness' that other games had reached. It's a single-player game, and I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can't say much more, because it'll give too much of a hint on the system, and I could get in trouble for saying too much!"
A game like OD tells Sharma that Xbox has "not reached the boundary of games," she says, "and, therefore, we need to make sure our platform is sufficiently open so more creators and developers can come on board and be successful, because the next Kojima is yet to be known."
onlv星骸 发表于 2025-9-23 13:20
小岛挑寂静岭F发售前夕公开恐怖游戏新作预告一定是故意
剧本估计就是原来寂静岭9的