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战斗力 鹅
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注册时间 2009-11-21
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以下内容转载自ST战争学院
单位可能因寒冷天气受伤害,停留在寒冷地方太长或者静止不动就会受伤死去,暴风雪条件下这个会更快发生 | | 单位可以在掩体或建筑中遮蔽严寒,工程师可以点火取暖,摧毁建筑和载具能让敌人落入寒冷中 | | 空袭只能在良好气候下进行,暴风雪中飞机无法起飞 | | 车辆在冰面上会滑,冰层会破裂和重新冻住,暴风雪会加速冰面重新冻结,车辆驶过冰面可能会压坏它,在冰面上的爆炸可能会击破冰面导致部队和车辆落水 | | 战役AI取决于目标而非脚本设定,它可以夺取车辆,侧袭以及储备弹药 | | THQ演示了一段2V2遭遇战,其中3家是电脑, | | 开场俄国有一队动员兵和一个战斗工兵班,开场时有一处营火,随着俄国部队远离营火,他们的血条下出现了一个温度条,温度条的快慢取决于天气条件以及他们路过的雪地深度,当温度条降低到最小值时开始有士兵死去,唯一拯救他们的办法是跑进碉堡/建筑甚至废弃的车辆里 | | 夺取废弃车辆的方式很有趣,首先要把车修好才能把它从敌人手里夺走,真实视线会被动态天气影响,比如水雷的家伙在暴风雪中的村庄中修车呢,士兵视线很短以至于没发现就在旁边的准备进攻的大量德军,水雷的家伙企图撤退,但是厚厚的积雪和强风导致了剩余部队的死亡,这也就是说遭遇战中雪地和强风甚至能影响撤退中的部队 | | 能让冰面破裂的不仅仅是炮击,手雷和爆炸,冰面的破裂时机也取决于冰面上的单位的重量,当你让坦克通过冰面的时候你能看到冰面慢慢开裂,你放上去的单位越多冰面破裂也越快,演示中水雷的家伙放了一辆T34和一辆半履带车上去,炮弹开始落在冰上削弱了冰面,然后半履带车和T34逐渐压裂冰面掉下去了 | | 多人游戏界面和一代依然差不多 |
as you could see on the foto, CoH2 is currently playable. |
就像你在图片上看到的那样,COH2现在已经可以玩了 | | A few impressions from 20 minutes of PowerPoint and two playable missions: |
It is still pretty much Company of Heroes, Wehr looked very much like current Wehr. |
Overall impression: very ready, really good, graphics, well updated, so big step forward. |
Resources are a bit different, as you actually have to build your fuel or ammo points on a point captured |
Blizzards are heavy, you do not have good vision anymore and so on…really affects gameplay. Same as snow. Really slows you down. |
True sight: on the nooby level of playing two missions the first time,the effect was not too big. |
What does have a significant effect is that you have to keep your units warm. So more micro, put someone in a house here, make a fire there and so on…..busy times coming. |
You can zoom out a bit more. |
You can lose flamethrowers like shrecks |
And yes, you can capture Wehr tanks with infantry if you kill the crew only |
It is currently press only, so do not expect to see anything in the halls – as far as I know. |
[/table][table=100%,#ffffcc]My impression: is is going to get really interesting when a beta hits the field. Until then....well. | | looking forward to it as this sounds pretty good. |




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