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[新闻] 黑曜石RPG新作公布?!

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发表于 2011-12-2 03:54 | 显示全部楼层 |阅读模式
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发表于 2011-12-2 05:01 | 显示全部楼层

回复: [新闻]黑曜石RPG新作公布?!

屌爆了

发送自我的 Desire HD 大板凳
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发表于 2011-12-2 05:55 | 显示全部楼层
THQ and Obsidian

话说这些服装在南方公园的人物拼图里都有
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发表于 2011-12-2 06:16 | 显示全部楼层
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发表于 2011-12-2 08:09 | 显示全部楼层
居然黑曜石和THQ有一腿
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发表于 2011-12-2 08:40 | 显示全部楼层
大部分倒影似乎都是魔戒那集里的

不然黄油的倒影也应该是professor chaos啊


Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360, Playstation 3, and PC. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats.


新来的小孩...按惯例不都是会先被轮一遍的么


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发表于 2011-12-2 09:01 | 显示全部楼层
我艹,这个牛
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发表于 2011-12-2 09:05 | 显示全部楼层
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发表于 2011-12-2 09:13 | 显示全部楼层
我就记得很早很早前玩过南方公园的FPS,还挺有意思的
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发表于 2011-12-2 09:21 | 显示全部楼层
http://store.steampowered.com/app/115100/?snr=1_4_4__13

顺手推荐下这个游戏,做brutal legends的那个公司做的,也是thq代理,南方公园+mother+冥界狂想曲风格
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发表于 2011-12-2 09:33 | 显示全部楼层
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发表于 2011-12-2 10:24 | 显示全部楼层
会出现耶稣吗,会出现穆罕默德吗。。。
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发表于 2011-12-2 11:01 | 显示全部楼层
引用第8楼007.5于2011-12-02 09:13发表的  :
我就记得很早很早前玩过南方公园的FPS,还挺有意思的

这个FPS还有下载的么,网上搜SP游戏出来的都尽是FLASH版
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发表于 2011-12-2 11:06 | 显示全部楼层
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发表于 2011-12-2 11:13 | 显示全部楼层
拿大顶看

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发表于 2011-12-2 11:18 | 显示全部楼层
哎哟——
我草——
快出啊!!!!!
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发表于 2011-12-2 12:01 | 显示全部楼层
卧槽,什么时候出?
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发表于 2011-12-2 12:38 | 显示全部楼层
kenny 又要死了
还变了
死胖子也死吧
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发表于 2011-12-2 12:56 | 显示全部楼层
太期待了 快出!!
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发表于 2011-12-5 10:18 | 显示全部楼层
Basics

-The first game Parker and Stone have directly participated in, writing the script and the dialogue.

-Parker has always preferred silent protagonists in RPG's, so the player’s character will be silent.

-The player’s character will be fully customizable.

-Your character has a smartphone that acts as the primary game menu and has a facebook-like app show your number of friends you have and your current standing with the various kid factions.

-There are five classes, which are wizard, paladin, adventurer, rogue, and a fifth unannounced class.

-Obsidian is using the Dungeon Siege III engine.

-Obsidian developed a dynamic lip-syncing tool to accommodate changes to the script.

-Parker and Stone gave Obsidian 15 years of assets used during the show and a detailed list of approved textures and colors.

-Critical hits, cash rewards, experience, and consumables are in the game.

-Parker hates unskippable cutscenes.

-The humor will be more focus on the games they have played in the past but Parker mentions that games have lampooned other games before so they don't want to do exactly that instead they are focusing more on RPG's on how big and bombastic they can get sometimes.

...

Combat

-Many elements of the combat system are like Paper Mario and the Mario & Luigi games.

-If player initiates combat they will attack first and vice versa.

-X button is for melee attacks, pressing it in well-timed succession will result in multiple hits.

-Timed inputs occur for defense as well for reduced damage.

-Obsidian doesn't want the player to have to sit and watch animations play out; they're incorporating dynamic camera angels at certain times, such as a Ro Sham Bo attack that stuns an enemy.

RPG

-Enemy encounters are visible on the map.

-Soda are health potions and Tweak's coffee is a haste item.

-There are melee and ranged weapons, as well as a lightning powered Okama Gameshpere that is a magic item.

-There is a Final Fantasy Materia like system in the game to augment weapons with various abilities like fire, poison, and electricity.

-There is a Summon System but they are not able to talk about it.

Other

-When Obsidian were first coming up with ideas they show Parker and Stone a quest where you go into a cave and fight a giant bat boss that Ike is riding on, Parker and Stone said that the quest wasn't Southpark, that it was a generic video-game. Parker and Stone then mention a quest to get Kung Pao Chicken from City Wok, to readjust Obsidian focus.

-When they start making the town hub Parker and Stone realized that they did not have a true layout for the town, so they had fun figuring out where everything went.

-There will not be any platforming, they tried jumping early on but it didn't seem right.

-They talk about how they have had to scrap level because the perspective wasn't right because everything is hand illustrated and hand animated.

-They talk about the challenges of making a comedy driven game, Portal 2 is mention, they say if Portal 2 dialogue was on top of a shitty game it wouldn't be as good, so they want to make a game that is as good as the dialogue.
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发表于 2011-12-5 11:05 | 显示全部楼层
-When they start making the town hub Parker and Stone realized that they did not have a true layout for the town, so they had fun figuring out where everything went.

啊哈哈哈哈哈哈
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