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战斗力 鹅
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注册时间 2006-12-21
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发表于 2011-5-27 23:14
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http://ps3.ign.com/articles/117/1170808p1.html
ign评分出了:
9.0 Presentation
Infamous 2’s storyline is contingent on having played the original, but it’s a well-delivered tale with two totally different endings. There’s plenty to discover in terms of plot.
8.5 Graphics
The original Infamous was a good-looking game, but Infamous 2 cleans things up considerably. It looks great and runs well, and the animations are fluid.
8.0 Sound
Cole’s original voice actor is missed here, but the new guy does well enough. A great, moody soundtrack compliments a solid roster of voice actors.
8.5 Gameplay
Infamous 2, like its predecessor, is a hell of a third-person action game. The only thing that holds Infamous 2 back are camera issues and lackluster melee mechanics.
9.5 Lasting Appeal
Expect to spend 20 hours beating Infamous 2; twice that much if you want to do everything again. There are myriad collectibles to find, and User Generated Content galore to mess around with.
9.0
OVERALL Amazing
review里提到的一些新东西:
dead drops还在,但不是找卫星锅盖了,这次是射天上飞的信鸽;stunt的作用不只是多加点经验,换换奖杯了,很多新能力和升级版本要靠完成stunt来解锁;街上的随机事件(非支线任务,1里就有,比如突然冒个人给你说有人被抢了,希望你帮忙)更细致,解决了事件还有提示,不像1那样什么反馈都没有。
还有就是继承1的问题,这次不是继承存档,而是继承奖杯,根据奖杯分别有如下奖励:
[li]根据1的善恶奖杯,2以一级善或恶的karma状态开始(这个我看玩的人都是两种奖杯都有吧,应该能选)[/li]
[li]1里获得收集25%的blast shards奖杯,2里奖励一格能量。[/li]
[li]1里获得收集50%的blast shards奖杯,2里奖励两格能量。
[/li][li]以任何karma状态,任意难度完成1,2里奖励1000经验。[/li]
[li]1里个体事件的奖杯影响到2里的分支任务,dead drop,以及对话。[/li] |
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