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战斗力 鹅
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注册时间 2009-11-21
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发表于 2010-9-5 12:44
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After Call of Duty: World at War, we set out 3 goals for our next PC title:
在使命召唤:战争世界之后,我们在下一部作品里又为PC玩家增加了三项特权
1] PC gets every single game feature that the consoles get, but in a way that makes sense for PC.
1、PC将拥有主机的所有特性,并且会根据PC的特点作出修改
2] PC gets even more features – the ones that PC gamers want like dedicated servers and more customization.
2、PC有更多的特性——PC玩家喜欢的专用服务器和更多的自定义项目
3] Keep it fun. Protect the integrity of the title through design and post-launch support.
3、保持乐趣,从设计和作品上线后服务等方面维持作品的完整性
Keep that in mind as you read through the decisions outlined below in our FAQ.
Call of Duty: Black Ops PC Multiplayer FAQ
Full feature support: Confirmed
Ranked Servers: earn XP and currency. Wager Servers: gamble your currency. Customizable Unranked Servers. Combat Training against practice dummies. Theater. Create-a-Class
\"2.0.\" Contracts. Emblem editor. Everything the consoles get. Implemented in a way that makes sense for PC (*cough* no lobbies *cough*).
全机种共有特征:确认
排名服务器:可获得经验值跟COD MONEY。赌博服务器:赌博你得到的钱。可自定义的不排名服务器。战斗训练将对战BOT,剧场,可以进入“兵种创造2.0”,好友,标记的编辑……所有主机有的,PC
都有。在某种意义上进行补充以适合PC(*咳咳*没有大厅lobby(玩过MW2的都知道)*咳咳*)
PC Features: Confirmed
Dedicated Servers. New Server Browser. Dev console. /record. Customizable game modes, perks, killstreaks, classes, and higher player counts on unranked servers. Map rotation.
RCon. Kick & Ban. MOTD. In-game custom Server Banners. And more.
PC专享特性:确认
专用服务器,全新的服务器浏览器,开发控制台,录像,可以自定义的游戏模式,技能,连杀奖励,兵种,以及在不排名服务器有更多的玩家数,地图更替,RCon(不明),踢出房间及屏蔽玩家,服务
器消息,游戏内自定义屏蔽选项,以及更多。
Mod Tools: Confirmed
We will release mod tools sometime post-launch. We need to finish the game first. Then we will make sure any urgent issues are handled. Then we will begin work on tools. The
extent of the mod tools package will not be known until this time.
模组开发工具:确认
我们会在发售后一段时间内释出模组开发工具。不过我们先得完成游戏,然后还要解决一些迫切的问题才能着手处理开发工具。模组的开发自由度现在还是未知的
Global Persistent Stats, Profiles: Confirmed
Your profile data is stored on servers for you and is accessible from anywhere on the internet. Stats, XP, COD Points, configs, etc.
云存档记录:确认
你的档案会为你储存在服务器里,而且在任何地方的网络都能够实现。包括你的记录,经验,COD点数,设置,等等。
Leaderboards: Confirmed
Yes, leaderboards - globally persistent leaderboards (i.e. NOT per-server based).
排行榜:确认
是的,排行榜——全球性的(这也就是说,不是基于单个服务器的)
Steam Exclusive: Confirmed
Millions of Call of Duty fans are already on Steam. Their Friends are on Steam. Steam will provide the ease of auto-updating instead of manual patching. Auto-updating will also
help keep the community playing together on the latest version. The Steam cloud will make your profile and configs available to you on any computer.
Steam绑定:确认
数百万的使命召唤玩家和他们的朋友已经在Steam上跃跃欲试,忍不住要来三张。Steam会提供自动升级的便利并取代手动升级。自动升级同时也会保证游玩在最新版本的一致性,Steam云储存会使你的
档案在任何一台电脑上都可用。
VAC: Confirmed
We are serious about protecting the integrity of this game from hackers and cheaters who would otherwise ruin the fun for the honest players. Used in conjunction with our own
anti-exploit measures, Theater reviews, trusted servers, and supplemented by server admins with kick and ban powers we believe that Valve Anti-Cheat will be an effective
solution for Call of Duty: Black Ops PC. We are committed to working closely and diligently with Valve to deal with new threats as they appear.
VAC反作弊:确认
我们对于从作弊者和黑客——那些会影响诚实玩家的游戏乐趣的渣渣——手中保护游戏体验的完整性一事十分在意。通过与我们自己的反提取系统连接、剧场的评价,信用度高的服务器,以及来自服务
器管理员的踢出及屏蔽记录的补充,我们相信VAC会成为一个对于使命召唤:黑色行动的PC版来说非常有效率的解决方案。我们通过全心全意地与枪枪枪业界良心密切且勤奋的合作来把恶兆扼杀在摇篮
之中。
No “Public Server Files”: Confirmed
Many of these game features are predicated on having a trusted host or server. Otherwise these features would be wide-open to easy exploits and rampant cheating. Also, anti-
cheat solutions can be significantly more effective on games that rely on trusted servers. We chose against “public server files” in favor of providing full feature support
and protecting the integrity of this title. This doesn\'t mean you won\'t have customization or admin capabilities with your servers - because you will. This simply means we\'ve
partnered with an exclusive server provider.
没有“公共服务器文件”:确认
这些游戏特性中的许多项目基于真诚的主机以及服务器。否则这些特性会被开放至容易的文件提取和泛滥的作弊中。同时,反作弊方案能够以更可观的效率在真诚的服务器里执行。我们因为出于对提供
本作完整的游戏特性和保护完整的游戏体验的喜爱,选择了反对“公共服务器文件”。但这并不意味着你不会在你的服务器里拥有自定义选项和管理员职能——你会拥有这些的。这仅仅意味着我们会与
每一位专用服务器提供者成为伙伴。
GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top
quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own
server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global
demand. If you don’t see your location you can suggest it here: http://www.gameservers.com/blackops/
游戏服务器专用:确认
我们与GameSevers.com,也就是黑色行动的专用服务器提供者成为了合作伙伴。本作中的每一个专用服务器将会在最顶级的高质量服务器中运作,以及拥有不错的带宽。将会有大量的官方服务器在发售
时免费提供给每一个玩家尽兴游玩。如果你想要成立自己的服务器,你会在一个非常之低廉的价格得到它(永远不会高于 1美刀/slot)。他们会不断地添加新的服务地区以及尽全力满足全球的玩家需
求。如果你找不到你所在的地区可以看这里:
Max Players: Not Confirmed
We have not yet finalized the maximum number of players in ranked or unranked servers. More playtesting is required to determine how high these numbers can go. This happens as
late as possible in the project otherwise the game is likely to change in ways that could invalidate the results.
最大玩家数:未确认
我们让然没有决定在排行与非排行服务器的最大玩家数。我们需要更多的测试来决定这个数字将去到多高。这似乎将会在整个企划的最后阶段才尘埃落定,否则游戏将有可能在很多方面都站不住脚。
Minimum System Requirements: Not Confirmed
The game is still in development, and the PC team is hard at work making further optimizations. We will announce the min specs in the near future.
最低系统需求:未确认
游戏开发仍在进行中,我们的PC团队正努力改进优化。我们将在不久的将来公布最低需求。
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Hopefully that answers the majority of the outstanding questions not answered from our MP Reveal coverage. There are still some questions we do not have answers for at this
time, so as always, we appreciate your patience. We will have all questions answered before November 9th. |
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