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[PC] Dragon Age Awakening出了,转载一些老外发的情报(非剧透)

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发表于 2010-3-16 10:40 | 显示全部楼层 |阅读模式
原帖:http://www.gamefaqs.com/boards/g ... &topic=53922365

1st Mage tree:

Fade Shield
The  mage alters Arcane Shield to stpe partway into the fade, adding a  significant chance of resisting hostile spells and evading physical  attacks while this spell is active, and a lesser chance of both when  inactive.

Elemental Mastery
The mage  has learned to amplify the effect of each of the elements, increasing  any elemental damage caused by other attacks while this spell is active.

Attunement
The  mage has become more attuned to surrounding magical energies, gaining  bonuses to magic, willpower, and mana regeneration.

Time  Spiral
The mage, through great concentration, is able  to alter perception of time, resetting the cooldowns on all spells.
2nd Mage tree:

Repulsion Field
For as long  as this spell is active, waves of repulsive energy emenate from the  mage. With every wave, nearby enemies are knocked back unless they pass a  physical resistance check. Mana is consumed each time an enemy is  knocked back.

Invigorate
Waves of  invigorating energy bolster nearby allies, substantially reducing their  fatigue, meaning that their spells or talents will cost less to activate  while this spell is active. However, the casters mana drains rapidly.

Arcane  Field
While this spell is active, the mage radiates  arcane energy every few seconds, emmitting waves of projectiles that  deal spirit damage to any enemies within the field. Each projectile  drains a small amount of mana.

Mystical Negation
An  aura of beneficial magic surrounds the mage while this spell is active.  Every few seconds, this spell banishes any magical effects within the  field that were created by a hostile creature. Each dispelled effect  drains a small amount of mana.
Warrior
Second Wind
Long years of training grant access  to deep reserves of vigor, instantly restoring nearly all of the  warrior's stamina.

Peon's Plight
The warrior  lashes out with a powerful blow intended to eliminate the weakest  opposition. A successful attack automatically kills a target of normal  or lesser rank, a double critical against an elite, and a regular  critical against a boss.

Greivious Insult
A  vile epithet attracts the ire of all enemies nearby, drawing them away  from their current targets towards the warrior.

Massacre
The  warrior spins in an arc of death, automatically killing enemies of  lower or lesser rank, scoring critical hits on any elite targets, and  normal hits on a boss.
Rogue
Heartseeker
The rogue strikes with great  precision, attempting to fell weakened enemies in one last blow. If the  attack is successful, a target of elite rank or lower is killed  instantly if their health is low enough. If the attack does not kill, it  inflicts a critical hit instead.

Ghost
The  rogue melts into the shadows, completely evading physical attacks for a  short time.

Weak  Points

While this mode is active, the rogue seeks out  enemies weak points, striking each target in a manner that increases all  damage that foe suffers for a short time, no matter the source of that  damage.

Flicker
The rogue's deadly  speed is unmatched. Within a targeted area, dissapears in a blur,  sprinting from target to target to backstab each of them.


Weapon Talents
New Sword and Board talents:

Juggernaut

A  powerful physique allows the character to knock aside any enemies in  their way while this mode is active and while the character is moving.  Each knockback drains a small amount of stamina.

Carapace
No  attack gets past this shield completely. For a moderate duration, all  damage is reduced by an amount proportional to the character's  constitution modifier. Bulwark of the Ages improves the protection,  making the character completely immune to damage for the first half of  this effect.

Air of Insolence
While this  mode is active, the character adopts an intimidating posture that  continually draws the attention of nearby enemies, draining stamina  constantly.

Bulwark of the Ages
The  warrior is one with the shield. This talent improves the effect of  Carapce, and the character is now immune to damage for the first half of  it's effect.
Dual Weild Talents:

Twin Strikes
Two  devastating strikes in rapid succession each inflict an automatic  critical hit. "Find Vitals" adds additional damage to each hit. If the  target is affected by Low Blow, then it cannot move for a short period.

Find  Vitals
The character is a force of nature when  wielding two weapons, gaining permanent bonuses to melee critical chance  and critical damage. Twin Strikes now inflicts additional bleeding  damage.

Low Blow
The character  strikes at the legs of surrounding enemies, imposing penalties to  movement speed and attack speed for a short time. If an opponent is  already bleeding from Twin Strikes, it slips and falls to the ground as  well.

Unending Flurry
The  character singles out an enemy for death, stabbing it quickly and  repeatedly, consuming a small amount of stamina for each hit. The  assault continues until the target dies or flees, or until the character  runs out of stamina or misses. If the target is bleeding from Twin  Strikes, then each swing becomes a critical hit. If the target is slowed  by Low Blow, then the character cannot miss.
Two-Handed Talents:

Sweeping Strike
A  massive swing plows through a cone of enemies, inflicting a critical hit  against the primary target and normal hits against others in the cone.  Affected enemies are knocked to the ground unless they pass a physical  resistance check.

Two-Handed Impact
While  in this mode, each blow from the character's heavy two-hander generates  a small shockwave that damages other enemies near the target. This mode  drains stamina constantly.

Onslaught
The  character advances several times, sweeping the weapon in huge arcs that  hit multiple enemies.

Reaving Storm
While this  mode is active, the character turns continuously to attack surrounding  enemies, slashing in wild arcs, but spending stamina with each hit. This  mode can only be activated during combat.
Archery Talents:

Accuracy
For as long as this  mode is active, the archer's mind is clear of everything except the  next shot's trajectory, gaining bonuses to attack, damage, ranged  critical chance, and ranged critical damage, all dependent on the  archer's dexterity attribute.

[the  unfortunately named] Arrow Time
Intense focus  slows the archer's perception of time, effectively reducing the movement  speed of enemies who come near for as long as this mode is active,  excepting those of elite rank or higher. This deep concentration drains  stamina constantly.

Burst Shot

The archer  looses a special shaft that scores an automatic tiple critical hit on  the targeted enemy, then shatters, inflicting half the effetc on anyone  unfortunate enough to be close by. Friendly fire possible.

Rain  of Arrows
The archer's bow points to the sky, firing  multiple projectiles which then rain down over time in the targeted  area. Friendly fire possible.


Mage Specializations
- - Battlemage - -
Draining Aura
The battlemage thrives in the heat  of combat, creating a field of energy that drains life from nearby  enemies to heal the mage for as long as this spell is active. Each time  an enemy is drained, the spell consumes a small amount of the caster's  mana.

Hand of Winter
The  battlemage releases a burst of intense cold, damaging nearby enemies as  well as freezing them unless they pass a physical resistance check, and  inflicting a penalty to movement speed otherwise.

Stoic
The  battlemage has learned to harness pain and transform it into power,  restoring mana whenever the character suffers damage.

Elemental  Chaos
The battlemage creates a field of chaotic,  swirling energy that continuously harms nearby enemies with damage from  each of the elements in turn for as long as the spell is active. This  spell consumes mana rapidly.
- - Keeper - -
One With Nature
The Keeper's bond with the earth  creates a defensive field that immobilizes the Keeper while this spell  is active, but inflicts nature damage and incurs a penalty to movement  speed to any enemies that enter the field.

Thornblades
The  Keeper calls forth roots from beneath the earth to inflict normal  damage on enemies within the field created by One With Nature. The roots  also knock enemies back unless they pass a physical resistance check.

Replenishment
No  living thing can escape the cycle of life; all who fall return to the  earth. The Keeper now regains health whenever a Keeper spell inflicts  damage. Whenever an enemy dies within the field of One With Nature, the  body is consumed, and the mage gains a large bonus to health  regeneration for a short time.

Nature's Vengence
The  Keeper summons gigantic roots from within the ground to attack all  enemies in the area, impaling the opponents for a short time unless they  pass a physical resistance check.


Rogue Specializations
- - Legionnaire Scout - -
Mark of the Legion
Life in the Legion of  the Dead is difficult, but those who manage to survive develop great  fortitude, gaining large bonuses to constitution and strength.

Strength  of Stone
Through will alone, a legionnaire can become  as implacable as the stone of the Deep Roads. When activated, the  legionnaire becomes immune to damage or knokdown effects for a moderate  time.

Endure Hardship

What is pain  to one who is already dead? For as long as this mode is active, the  legionnaire's health is no longer affected by damage, which depletes  stamina instead.

Blessing of the Ancestors
Long  days among the veins of unrefined lyrium in the Deep Roads have given  the legionnaire the ability to resist magic. While Strength of Stone is  active, the character is also immune to spells, whether hostile or  friendly.
- - Shadow - -
Shadow Form
While this mode is active, the  shadow slips in and out of concealment. Because enemies cannot  concentrate on the character, each hit reduces their interest in the  attacker. This Mode consumes stamina continuously.

Decoy
The  shadow is a master of misdirection, creating a personal decoy that  keeps enemies occupied for a short time while the actual character  escapes in stealth.

Shadow Striking
The shadow  has become experienced in ambush and deception gaining a large bonus to  backstab damage while using Shadow Form as well as a permanent bonus to  melee critical chance.

Pandemonium
The shadow  releases an airborne toxin that confuses all enemies within range,  causing them all to flee or attack a random target, whether it be friend  or foe.


Warrior Specializations
- - Spirit Warrior - -
((( Very Minor Spoilers )))

Beyond the Veil
The  warrior dons a cloak of mystical energies from the fade in order to  dodge a substantial proportion of physical attacks, although the mode  drains stamina constantly. If the warrior has Soulbrand, this mode also  adds a moderate chance of resisting hostile spells, and the warrior's  attacks all deal spirit damage, bypassing enemy armor. If the warrior  has Blessing of the Fade, the chance of resisting hostile spells  increases further and the warrior receives bonuses to attack speed and  movement speed.

Soulbrand
The warrior has  acheived a deeper connection to the spirit world. While Beyond the Veil  is active, the warrior gains a moderate chance to resist hostile spells,  and attacks now deal spirit damage, bypassing enemy armor.

Fade Burst
The warrior bursts with  energies drawn from the other side of the Veil, dealing spirit damage  to all enemies nearby, particularly harming creatures from the Fade. the  amount of damage depends on the warrior's willpower attribute. Friendly  fire possible.

Blessing of the Fade
The  warrior is able to draw strength from the benevolent spirits of the  fade. While beyond the Veil is active, the warrior's chance of resisting  hostile spells increases further, and the warrior gains bonuses to  movement speed and attack speed.
- - Guardian - -
Guardian's Shield
The guardian, dedicated to  protecting allies, builds a shield around a party member that absorbs an  amount of damage based on the warrior's constitution attribute. Master  Guardian increases the strength of the shield.

Fortifying  Presence
The guardian sheaths the entire party in  mystical protection, granting each member a temporary bonus to armor  with strength and duration both dependant on the guardian's constitution  attribute. Master Guardian increases the armor bonus.

Master  Guardian

The guardian has commited to life as a true  defender. Guardian's Shield now absorbs more damage and Fortifying  Presence now provides a greater armor bonus.

Aura  of the Stalwart Defender
While this mode is active,  the guardian makes a personal sacrifice in order to preserve allies,  creating a field that pulls enemies back towards the guardian if it  tries to leave the field and fails a physical resistance check. This  mode can only be activated during combat.


看得我手痒啊 可惜还有8个小时才下班


下班回家第一时间开始 -__,-
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发表于 2010-3-16 11:00 | 显示全部楼层
有没有中文,这看着好累……

貌似法师增强了不少
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发表于 2010-3-16 11:03 | 显示全部楼层
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发表于 2010-3-16 11:05 | 显示全部楼层
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发表于 2010-3-16 11:13 | 显示全部楼层
steam上似乎要19日才解锁
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发表于 2010-3-16 11:20 | 显示全部楼层
为什么我看起来战士强化的还是剑盾?是定向到T不回头了么?

快给我把双手剑强化下吧,原来那速度和性能真不能忍。
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发表于 2010-3-16 11:30 | 显示全部楼层
汉化啥时候出啊
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发表于 2010-3-16 11:37 | 显示全部楼层
等各种战术外形MOD
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发表于 2010-3-16 11:41 | 显示全部楼层
我的天,真玩不过来了
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发表于 2010-3-16 15:13 | 显示全部楼层
这……起源的汉化啥时候出……
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发表于 2010-3-16 15:23 | 显示全部楼层
起源估计还要半年吧……不过资料片一来会快些
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发表于 2010-3-16 16:35 | 显示全部楼层
我这边刚好通关……
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 楼主| 发表于 2010-3-17 16:26 | 显示全部楼层


终于下完开始玩了。。挂了通宵才下完

选了新建人物,开始就有LV18,而且一身极品装备啊XD

可惜mod似乎都无效了囧

别的还好说没有no helmet hack还是有点郁闷的 orz
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 楼主| 发表于 2010-3-21 05:55 | 显示全部楼层


这贴被无视了?

今天打了一整天快要通关了,感觉整体还是超赞,新装备什么的做得太帅了,新队友和技能也很有意思,有点在玩新游戏的感觉

新角色从头开始玩因为等级低而且装备少一开始并不好打,而且去错地方的话会导致队伍里长期没有最适合当tank的剑盾战士很麻烦,有了好tank后就纯虐杀了

总体感觉新技能都非常强大,爽快感很不错,玩腻了DAO再玩的话有很多新鲜感

队友之间的对话还是非常有意思,队友剧情也做得很赞,

具体也不多说免得剧透,明天上图。
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发表于 2010-3-21 10:10 | 显示全部楼层
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发表于 2010-3-21 14:00 | 显示全部楼层
开玩了,很不错
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发表于 2010-3-21 16:25 | 显示全部楼层
感觉这资料片诚意不足,支线任务多是跑路杀人收集的老套路。
支线任务的场景敷衍了事,有几个支线的地图让我喷饭了。
npc之间互动不多,翻来覆去的几段话,我都能背了。
再加上bug一堆。

值得称道的就只有新加的装备和符石与战斗爽快感。
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 楼主| 发表于 2010-3-21 16:45 | 显示全部楼层
本帖最后由 allen24 于 2010-3-21 16:49 编辑



bug我倒是遇到得很少,出现过两次怪卡住动不了我也不能打, 但是可以偷东西 ,还有几次loot什么也没有

还有个bug就是find vitals技能无效,这个已经有补丁了

legion of the dead涂装和无限刷钱是良性bug


= = 我玩了18个小时倒是还能听到不少没听过的队友间的对话,

队友支线和礼物什么的剧情也蛮有意思

场景我倒是觉得比DAO原版更赞,Kal\'Hirol和Blackmarsh那种阴冷危机四伏的感觉太赞了 XD

主线也很不错,越玩越让人想知道到底是怎么回事,

收集素材给wade做装备也很好玩,做出来的装备太赞了,无论性能还是外形 XD
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发表于 2010-3-24 11:48 | 显示全部楼层
太容易了,nightmare难度也是一路秒杀……fs万能
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发表于 2010-3-24 11:53 | 显示全部楼层
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发表于 2010-3-24 12:29 | 显示全部楼层
DAO太好玩了,可是电脑配置太悲剧了好卡……
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发表于 2010-3-24 12:34 | 显示全部楼层
正在下原版,现在发东西只发破解版了吗?找克隆版很不容易,我EMULE上的拖了一个月10天才80%
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