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战斗力 鹅
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注册时间 2017-2-28
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本帖最后由 SergeGlenn 于 2019-12-13 12:54 编辑
Some brief information, since it's just a "rumor" from a supposed notorious and accurate "leaker".
传闻游戏名为“Phantom Wail”
--Ancient Aztec/Mayan/tribal aesthetic.
古阿兹特克玛雅部落的设定风格
--Emphasis on hand-to-hand combat techniques and "martial art styles".
强调徒手战斗的技艺和“武术”动作风格
--Traditional melee weapons still in (i.e. clubs), but they won't have a major focus; weapon-based movesets are gone.
传统意义的近战武器还有,但不是重点,动作模组不再基于武器改变
--Instead, players will customize and personalize their hand-to-hand movesets and fighting styles, there is customization for weapon fighting styles as well, however. (This kinda-sorta sounds like Nioh to me, with the weapon skill trees and such, just my personal opinion).
相对的,玩家可以定制他们的徒手战斗动作和战斗风格,然而也有对武器的战斗风格定制。(某种意义上类似仁王的方向?)
--Is the "Souls-like, dark fantasy, familiar" game Miyazaki mentioned when interviewed about the future of From Software. Armored Core and a "strange for From Software" game were the other 2 mentioned.
是宫崎之前提到的三个项目(Soulike黑暗奇幻项目 装甲核心新作 完全新IP)中的黑暗奇幻项目
--Collaboration between Sony Japan and From Software (it's the Sony exclusive title).
SIEJxFS合作制作的游戏,所以PS4独占
来源:https://www.reddit.com/r/TwoBestFriendsPlay/comments/6dne57/rumor_no_bloodborne_ii_at_e3_2017_from_software/
并不是很靠谱的来源,随便看看就好,魂2的DLC算是有那么一点玛雅风格的场景吧
//player.bilibili.com/player.html?aid=79061981&cid=135308128&page=1 |
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