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[多平台] 黑暗之魂2下月的更新档内容预览[inb4 S1只有你看不懂英文]

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发表于 2015-1-15 12:46 | 显示全部楼层 |阅读模式
www.facebook.com/darksouls/posts/801216093284770

A free patch will be available for all Dark Souls II players on February 5th, 2015 bringing gameplay enhancements and new story elements to prepare for the Scholar of the First Sin! (Ver 1.10, Calibrations 1.13)
Check out this new batch of screenshots that highlight some of the improvements and read on below for a full list of changes:


*Warning - Spoilers ahead if you have not finished the game*


-Added new character, The Scholar of the First Sin.
-Additional item description text.
-Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
-Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
-Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
-Increased effect of Rusted Coin.
-Awestones now dropped more often.
-The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.
-White phantoms will remain in other players' worlds for longer periods of time.
-White phantoms will no longer return to their world if time runs out during a boss battle.
-Players on their first play through can now match with players on their 2nd or further play through.
-Made it easier for players to match online in general.
-Made it so that invading players cannot use items which invite more enemies.
-NPC conversation text is now displayed more prominently than online notices.
-Players may now choose to cancel out the effect of the Human Effigy at bonfires.
-When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
-The Imitation spell now affects normal enemies.
-The Hush spell is now more effective on normal enemies.
-Load times shortened (PS3 only).
-Calibrations no longer saved each time before the title screen.
-Fixed issue causing map name listed on save data and actual map name after loading to not match.
-Made it possible to skip the ending sequence the 2nd time through and beyond.
-Removed the blur effect used when looking through the binoculars.
-Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
-Made Old Iron King's Crown's effect function consistently throughout the game.
-Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
-Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
-Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
-Adjusted timing for Licia of Lindeldt to become the player's enemy.
-Adjusted conditions for lighting Majula map from "Defeat Nashandra" to "Defeat Throne Defender and Throne Watcher."
-To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
-Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
-Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
-In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
-In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
-At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
-Adjusted rewards in online play:
(Normal Online Play)
-Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
-Host vanquishes a dark phantom summoned through red sign: Human Effigy
-Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
-Vanquish host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone
(Covenant "Blue Sentinels")
-Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
(Covenant "Rat King")
-Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.
(Covenant "Bell Keeper")
-Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
(Covenant "Pilgrims of Dark")
-Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
(Covenant "Brotherhood of Blood")
-When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
Scheduled maintenance for this update (Xbox 360, PS3, Steam):
2/4 6:00 AM - 9:00 AM PST
2/4 9:00 AM - 12:00 PM EST
2/4 2:00 PM - 5:00 PM GMT
2/4 3:00 PM - 6:00 PM CET
2/4 11:00 PM - 2:00 AM 2/5 JST

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 楼主| 发表于 2015-1-15 12:57 | 显示全部楼层
本帖最后由 你们好奇怪 于 2015-1-15 13:54 编辑

物品说明变更





干死Soul Memory戒指



意味不明的新图



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发表于 2015-1-15 13:06 | 显示全部楼层
白灵终于不会因为时间不够在Boss战过程中被遣返了……
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发表于 2015-1-15 13:35 | 显示全部楼层
这联机奖励增强难以形容,吸引力接近0
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发表于 2015-1-15 15:29 | 显示全部楼层
另外下个月只是本世代版吧,4月才是次时代版
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发表于 2015-1-15 16:46 | 显示全部楼层
S1只有我不懂英文系列~
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发表于 2015-1-15 16:57 | 显示全部楼层
——增加新npc原罪贤者(这个早就公布了)
——更新道具装备说明
——主动选择进入誓约联机对战状态(Covenant of Champions,肯定包括青教警察,古龙誓约,竞技场,应该不包括红魂入侵?)的话,对战失败后怪物会重生
——主动选择进入誓约联机对战状态的话,玩家对野怪的伤害增加
——玩家将获得新道具:The Agape Ring,玩家装备这个戒指后在线游戏状态下(注意是在线游戏,不需要联机)杀怪和联机不会增加累计魂量(只是没有累计魂量,实际获得的魂不受影响),从而达到让玩家自己控制累计魂量,更容易选择自己喜欢的联机对象的目的
——锈斑铜币效果提升
——力石掉落率增加
——篝火传送界面中,所有地图区域中玩家最容易联上其他在线玩家前三位的地图区域会有高亮显示(只想跑流程的玩家不像被入侵的和想找人打架的都可以注意这个)
——白灵留在其他玩家世界停留的时间变长
——白灵在boss战结束前不会因为停留时间到了被中途遣返
——废除联机的周目限制,一周目玩家就可以联到多周目玩家
——更容易联到其他玩家
——入侵别人的玩家无法使用引怪的道具(说白了就是入侵的玩家不能用巨人之种恶心人)
——NPC对话文本显示的优先级提高,不会被联网状态下的提示(XX入侵之类)覆盖
——在篝火里扔了人像之后可以自己在篝火主动选择解除无法入侵状态,不需要干等时间到
——在篝火里扔了人像之后依然可以写符,只是不会被召唤
——拟态对普通敌人也有效果
——沉默对普通敌人的使用效果提升
——加快ps3版读取速度
——一开始标题画面的存档检测以后不再重复进行存档
——修正存档显示的玩家地图位置和实际情况不符的错误
——2周目以后ED可以跳过了……
——取消使用望远镜时的模糊效果
——修正了会导致只能用一次的咒文使用次数无法恢复的bug
——铁王王冠的效果始终有效
——白王套装的价格变更
——修正和流油谷的卢卡提耶对话后溶铁城不出现她的召唤符的BUG
——修正不死灵庙入口的篝火无法使用营火探究者的BUG
——修改拜金女成为敌人的时间(估计修正了杀了她在王城依然会被无名篡夺者入侵的BUG)
——如蜜地图最后一个篝火点亮的条件从“击败王妃”变为“击败狗男女”……哦不,是“击败王座监视者和王座守护者”
——boss区域自动获得人像的禁止入侵效果,防止出现打完boss没坐篝火被贱人趁机入侵的情况
——打完boss后获得的道具即使背包满了也可以获得,不会掉在地上
——入侵拜金女并击败她后获得的道具同上一条
——在黑溪谷即使玩家身上有99个巨人们的灵魂依然可以在干掉巨人之后获得Forgotten Key
——在dlc3的大圣堂和白王王妃对话之后即使背包满了依然可以获得她给你的道具
——通关之后如果满足得到两大BT隐形戒指中任意一个的条件但是背包满了,依然可以得到戒指,当你把背包清出位置后戒指就会出现在背包里
——修正联线誓约的奖励
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 楼主| 发表于 2015-1-15 17:18 | 显示全部楼层
朽木 发表于 2015-1-15 16:57
——增加新npc原罪贤者(这个早就公布了)
——更新道具装备说明
——主动选择进入誓约联机对战状态(Coven ...
——主动选择进入誓约联机对战状态(Covenant of Champions,肯定包括青教警察,古龙誓约,竞技场,应该不包括红魂入侵?)的话,对战失败后怪物会重生
——主动选择进入誓约联机对战状态的话,玩家对野怪的伤害增加


Covenant of Champions是霸者誓约……
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发表于 2015-1-16 02:18 | 显示全部楼层
可喜可贺,1周目的菜鸡能被5周目的怪物法爷随便吊打喽
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发表于 2015-1-16 02:40 | 显示全部楼层
玄冥忌 发表于 2015-1-15 10:18
可喜可贺,1周目的菜鸡能被5周目的怪物法爷随便吊打喽

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发表于 2015-1-16 06:53 | 显示全部楼层

2代也有类似GIANTDAD的强力装?
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发表于 2015-1-16 07:10 | 显示全部楼层
妹控使徒 发表于 2015-1-15 14:53
2代也有类似GIANTDAD的强力装?

最早的龟壳封印太阳坦克
曾经的havelin,havel mage和ruler greatsword的build,
现在的chaos blade, watcher greatsword和那个AR上1000的盾都很厉害
giantdad厉害很大部分原因是因为chaoshander的无脑和giant的高韧 2里面韧性没那么重要了之后高伤害就成了重点了
哦对 当然还有之前的弹反剑

虽然我发这图的意思并不是说装备OP而是git gud scrub啦
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