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本帖最后由 zdljxy 于 2014-6-15 11:34 编辑
来源是E3上宫本茂的采访,果然是针对妹子玩家的TPS吗
The team that’s designing Splatoon is actually taken from the core Animal Crossing team, so some of the younger staff within the Animal Crossing team, we pulled about 10 of them together and we decided to begin working on Splatoon with that small team.
We’ve also then added the director who did the StarFox 64 3D remake for Nintendo 3DS, and then one of the directors who worked on NintendoLand. They’re all very young team members for us, so they’re very energetic.They’ve been working on music and the design and everything for Splatoon.
It’s allowing me to not be heavily involved in the project — they're able to work on their own. But the overall design is taking a very Nintendo approach, where it’s very gameplay-focused. We designed the gameplay and the features of the game first, and the characters themselves were born out of those features.
树屋直播中其它关于Splatoon的情报,更多的地图和玩法正在开发中(包括单机模式)
There are four maps currently shown in the trailer and demo, but "many more" are in development
The level designers have so much fun making maps that people in the department next door keep telling them to calm down
Some maps will focus on wall-climbing; others will emphasize varying elevations so you have to consider the angle of your shots
Squids were chosen over octopi because their arrow-shaped heads make it easy to tell where they're going on the GamePad map
Likewise, shooting ink instead of bullets is useful since you can see the attack before you're hit
The art direction is final, with the more urban environments meant to make you feel like you're spreading graffiti
The music direction is also final, and the idea is the music heard in the trailer and demo is music the Inklings listen to in their world
To go along with the above point, this is why some of the Inklings wear headphones
Members of the dev team are the ones yelling "Splatoon!" in the theme song
The ink-spraying competition is a fun sport for the Inklings, and the ink is an eco-friendly substance that disappears with time
The sound effects team worked really hard on the sound of the ink splattering in various ways
The texture of the ink changes based on whether it's a fresh coat or multiple layers
They promise the graphics will continue to improve more and more leading up to launch (they already look fantastic, IMO)
You pick your loadout before each match, I.E. a charge-shot sniper rifle, a paint-roller melee weapon, etc.
You might be able to customize your character's appearance, as well, but they're still thinking about this
As others said previously, there will be a variety of modes offering a lot of content (including single-player)
系统和操控似乎还有很大的开发潜力?

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