sshnuke 发表于 2013-3-21 15:36

【COH1用户注意】服务器整合通知

Dear CoH Community,

Welcome to the latest Company of Heroes 2 “Letter from the Producer.” This time round we are going to focus on the original Company of Heroes and some changes coming to that game’s online component.

The original game launched six years ago and we have been humbled by just how popular the series has become and how dedicated you, our community, have been.

As many of you are aware our current online system is underpinned by middleware from a company called Quazal. In 2010 Quazal was purchased by Ubisoft. At that time we weren’t sure what that meant for our online service, but obviously we were concerned that something would change. We performed an assessment of what it would take to remove Quazal and switch to Steamworks (which was working in our DOW2 series), but due to a combination of various things, that switch wasn’t approved.

Last year we found out that the service supporting COH1 was going to be terminated so we immediately started making plans about how to transition to Steamworks. Unfortunately, it was quickly obvious that we didn’t have the time to focus on it ourselves, and that due to the timing of COH2’s server features coming online (after Quazal’s shutdown date), that a number of COH1 features would cease to be supported.

We were happy to find out that Smoking Gun Interactive, a studio founded by key members of the original COH game, was available to help us solve the first problem and we have been working with them to perform a port of COH1 to Steam, with as many of the original online features working on the new platform as possible.

Post-acquisition by Sega, we are very pleased to announce that we are able to properly support both the COH1 fanbase and our release of COH2. The first decision that was greenlit in this regard was to begin development on server features that would support both COH2 and COH1 on top of the Steamworks platform. This is crucial for features like leaderboards, server side matchmaking and game result validation, all of which ensure that our players have a fun, trusted, competitive community to play in. It also safeguards the COH1 multiplayer experience against any future disruptions like the sale of Relic.

Below is a list which is intended to bring you up to speed on some relevant details about what we are building and how we’re hoping to bring both eras of this franchise to the level of online infrastructure we envision as quickly as possible.

COH 2
- The launch date has been announced: June 25th.
- The Closed Beta date will be announced early next week!
- Our new server features won’t be ready until mid-May, but we are hoping to run another small test for them in June.
- We’ll have full details about our planned launch features in the coming months.
- We’ll also share a feature roadmap in the future, in order to bring our community into the conversation about how we are prioritizing the features.


COH 1
- April 8th we are hoping to have our “opt-in” version of COH1 available on Steam. Using your key for the original game, you’ll be able to download this full version, make a new account and start playing.
- We’ll provide a specific list of supported online features shortly.
- On May 7th the Quazal servers will shut down.
- We’re investigating the possibility of creating an online archive of all the final data from the leaderboards, statistics, etc, to honor the gamers who have played so much for the last 6 years.
- We will also make a tool allowing players who can no longer access Quazal to find out their key for COH1 using their login & pwd information for COH1.
- The feature roadmap for COH2 will also include details on what kind of a feature release schedule we’re hoping to achieve with COH1.

It is extremely rare in the industry to maintain servers for a six year old game but we feel it is important to support our dedicated fanbase. Our long term vision for both products in this series is that we service them both with regular activity and updates.

I hope this answers a few questions. I’ll post a new letter about progress on Company of Heroes 2 soon!

Cheers,

Greg Wilson
Producer – Company of Heroes 2

因为水雷原先租的COH1服务器已经被停止支持
所以准备把COH1整合到STEAMWORKS上去
和COH2一样使用STEAM提供的服务器
4月8号会提供使用新服务器的版本 到时候需要用老的KEY重新下载完整游戏客户端 然后建立新帐号来玩(新版本游戏只能通过STEAM下载)
5月7号老服务器将彻底关闭
过去6年里游戏产生的排行榜/统计数据等能否移植到新服务器上去还有待研究

flywupeng 发表于 2013-3-21 15:53

前两天steam客户端更新后昨天发现我的COH不能玩了,正准备删了重新下呢

真实之影 发表于 2013-3-21 16:34

我说怎么突然更新了1G多文件……

sshnuke 发表于 2013-3-21 17:44

回 2楼(真实之影) 的帖子

4月8号可能还需要重新下
到时候变成下个新游戏也有可能

flywupeng 发表于 2013-4-14 01:16

steam上已经更新了新版本,需重新下载新游戏(new steam version)
排行榜战绩好像都清零了
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