Dragon Age Awakening出了,转载一些老外发的情报(非剧透)
原帖:http://www.gamefaqs.com/boards/genmessage.php?board=984881&topic=539223651st Mage tree:
Fade Shield
Themage alters Arcane Shield to stpe partway into the fade, adding asignificant chance of resisting hostile spells and evading physicalattacks while this spell is active, and a lesser chance of both wheninactive.
Elemental Mastery
The magehas learned to amplify the effect of each of the elements, increasingany elemental damage caused by other attacks while this spell is active.
Attunement
Themage has become more attuned to surrounding magical energies, gainingbonuses to magic, willpower, and mana regeneration.
TimeSpiral
The mage, through great concentration, is ableto alter perception of time, resetting the cooldowns on all spells.
2nd Mage tree:
Repulsion Field
For as longas this spell is active, waves of repulsive energy emenate from themage. With every wave, nearby enemies are knocked back unless they pass aphysical resistance check. Mana is consumed each time an enemy isknocked back.
Invigorate
Waves ofinvigorating energy bolster nearby allies, substantially reducing theirfatigue, meaning that their spells or talents will cost less to activatewhile this spell is active. However, the casters mana drains rapidly.
ArcaneField
While this spell is active, the mage radiatesarcane energy every few seconds, emmitting waves of projectiles thatdeal spirit damage to any enemies within the field. Each projectiledrains a small amount of mana.
Mystical Negation
Anaura of beneficial magic surrounds the mage while this spell is active.Every few seconds, this spell banishes any magical effects within thefield that were created by a hostile creature. Each dispelled effectdrains a small amount of mana.
Warrior
Second Wind
Long years of training grant accessto deep reserves of vigor, instantly restoring nearly all of thewarrior's stamina.
Peon's Plight
The warriorlashes out with a powerful blow intended to eliminate the weakestopposition. A successful attack automatically kills a target of normalor lesser rank, a double critical against an elite, and a regularcritical against a boss.
Greivious Insult
Avile epithet attracts the ire of all enemies nearby, drawing them awayfrom their current targets towards the warrior.
Massacre
Thewarrior spins in an arc of death, automatically killing enemies oflower or lesser rank, scoring critical hits on any elite targets, andnormal hits on a boss.
Rogue
Heartseeker
The rogue strikes with greatprecision, attempting to fell weakened enemies in one last blow. If theattack is successful, a target of elite rank or lower is killedinstantly if their health is low enough. If the attack does not kill, itinflicts a critical hit instead.
Ghost
Therogue melts into the shadows, completely evading physical attacks for ashort time.
WeakPoints
While this mode is active, the rogue seeks outenemies weak points, striking each target in a manner that increases alldamage that foe suffers for a short time, no matter the source of thatdamage.
Flicker
The rogue's deadlyspeed is unmatched. Within a targeted area, dissapears in a blur,sprinting from target to target to backstab each of them.
Weapon Talents
New Sword and Board talents:
Juggernaut
Apowerful physique allows the character to knock aside any enemies intheir way while this mode is active and while the character is moving.Each knockback drains a small amount of stamina.
Carapace
Noattack gets past this shield completely. For a moderate duration, alldamage is reduced by an amount proportional to the character'sconstitution modifier. Bulwark of the Ages improves the protection,making the character completely immune to damage for the first half ofthis effect.
Air of Insolence
While thismode is active, the character adopts an intimidating posture thatcontinually draws the attention of nearby enemies, draining staminaconstantly.
Bulwark of the Ages
Thewarrior is one with the shield. This talent improves the effect ofCarapce, and the character is now immune to damage for the first half ofit's effect.
Dual Weild Talents:
Twin Strikes
Twodevastating strikes in rapid succession each inflict an automaticcritical hit. "Find Vitals" adds additional damage to each hit. If thetarget is affected by Low Blow, then it cannot move for a short period.
FindVitals
The character is a force of nature whenwielding two weapons, gaining permanent bonuses to melee critical chanceand critical damage. Twin Strikes now inflicts additional bleedingdamage.
Low Blow
The characterstrikes at the legs of surrounding enemies, imposing penalties tomovement speed and attack speed for a short time. If an opponent isalready bleeding from Twin Strikes, it slips and falls to the ground aswell.
Unending Flurry
Thecharacter singles out an enemy for death, stabbing it quickly andrepeatedly, consuming a small amount of stamina for each hit. Theassault continues until the target dies or flees, or until the characterruns out of stamina or misses. If the target is bleeding from TwinStrikes, then each swing becomes a critical hit. If the target is slowedby Low Blow, then the character cannot miss.
Two-Handed Talents:
Sweeping Strike
Amassive swing plows through a cone of enemies, inflicting a critical hitagainst the primary target and normal hits against others in the cone.Affected enemies are knocked to the ground unless they pass a physicalresistance check.
Two-Handed Impact
Whilein this mode, each blow from the character's heavy two-hander generatesa small shockwave that damages other enemies near the target. This modedrains stamina constantly.
Onslaught
Thecharacter advances several times, sweeping the weapon in huge arcs thathit multiple enemies.
Reaving Storm
While thismode is active, the character turns continuously to attack surroundingenemies, slashing in wild arcs, but spending stamina with each hit. Thismode can only be activated during combat.
Archery Talents:
Accuracy
For as long as thismode is active, the archer's mind is clear of everything except thenext shot's trajectory, gaining bonuses to attack, damage, rangedcritical chance, and ranged critical damage, all dependent on thearcher's dexterity attribute.
Arrow Time
Intense focusslows the archer's perception of time, effectively reducing the movementspeed of enemies who come near for as long as this mode is active,excepting those of elite rank or higher. This deep concentration drainsstamina constantly.
Burst Shot
The archerlooses a special shaft that scores an automatic tiple critical hit onthe targeted enemy, then shatters, inflicting half the effetc on anyoneunfortunate enough to be close by. Friendly fire possible.
Rainof Arrows
The archer's bow points to the sky, firingmultiple projectiles which then rain down over time in the targetedarea. Friendly fire possible.
Mage Specializations
- - Battlemage - -
Draining Aura
The battlemage thrives in the heatof combat, creating a field of energy that drains life from nearbyenemies to heal the mage for as long as this spell is active. Each timean enemy is drained, the spell consumes a small amount of the caster'smana.
Hand of Winter
Thebattlemage releases a burst of intense cold, damaging nearby enemies aswell as freezing them unless they pass a physical resistance check, andinflicting a penalty to movement speed otherwise.
Stoic
Thebattlemage has learned to harness pain and transform it into power,restoring mana whenever the character suffers damage.
ElementalChaos
The battlemage creates a field of chaotic,swirling energy that continuously harms nearby enemies with damage fromeach of the elements in turn for as long as the spell is active. Thisspell consumes mana rapidly.
- - Keeper - -
One With Nature
The Keeper's bond with the earthcreates a defensive field that immobilizes the Keeper while this spellis active, but inflicts nature damage and incurs a penalty to movementspeed to any enemies that enter the field.
Thornblades
TheKeeper calls forth roots from beneath the earth to inflict normaldamage on enemies within the field created by One With Nature. The rootsalso knock enemies back unless they pass a physical resistance check.
Replenishment
Noliving thing can escape the cycle of life; all who fall return to theearth. The Keeper now regains health whenever a Keeper spell inflictsdamage. Whenever an enemy dies within the field of One With Nature, thebody is consumed, and the mage gains a large bonus to healthregeneration for a short time.
Nature's Vengence
TheKeeper summons gigantic roots from within the ground to attack allenemies in the area, impaling the opponents for a short time unless theypass a physical resistance check.
Rogue Specializations
- - Legionnaire Scout - -
Mark of the Legion
Life in the Legion ofthe Dead is difficult, but those who manage to survive develop greatfortitude, gaining large bonuses to constitution and strength.
Strengthof Stone
Through will alone, a legionnaire can becomeas implacable as the stone of the Deep Roads. When activated, thelegionnaire becomes immune to damage or knokdown effects for a moderatetime.
Endure Hardship
What is painto one who is already dead? For as long as this mode is active, thelegionnaire's health is no longer affected by damage, which depletesstamina instead.
Blessing of the Ancestors
Longdays among the veins of unrefined lyrium in the Deep Roads have giventhe legionnaire the ability to resist magic. While Strength of Stone isactive, the character is also immune to spells, whether hostile orfriendly.
- - Shadow - -
Shadow Form
While this mode is active, theshadow slips in and out of concealment. Because enemies cannotconcentrate on the character, each hit reduces their interest in theattacker. This Mode consumes stamina continuously.
Decoy
Theshadow is a master of misdirection, creating a personal decoy thatkeeps enemies occupied for a short time while the actual characterescapes in stealth.
Shadow Striking
The shadowhas become experienced in ambush and deception gaining a large bonus tobackstab damage while using Shadow Form as well as a permanent bonus tomelee critical chance.
Pandemonium
The shadowreleases an airborne toxin that confuses all enemies within range,causing them all to flee or attack a random target, whether it be friendor foe.
Warrior Specializations
- - Spirit Warrior - -
((( Very Minor Spoilers )))
Beyond the Veil
Thewarrior dons a cloak of mystical energies from the fade in order tododge a substantial proportion of physical attacks, although the modedrains stamina constantly. If the warrior has Soulbrand, this mode alsoadds a moderate chance of resisting hostile spells, and the warrior'sattacks all deal spirit damage, bypassing enemy armor. If the warriorhas Blessing of the Fade, the chance of resisting hostile spellsincreases further and the warrior receives bonuses to attack speed andmovement speed.
Soulbrand
The warrior hasacheived a deeper connection to the spirit world. While Beyond the Veilis active, the warrior gains a moderate chance to resist hostile spells,and attacks now deal spirit damage, bypassing enemy armor.
Fade Burst
The warrior bursts withenergies drawn from the other side of the Veil, dealing spirit damageto all enemies nearby, particularly harming creatures from the Fade. theamount of damage depends on the warrior's willpower attribute. Friendlyfire possible.
Blessing of the Fade
Thewarrior is able to draw strength from the benevolent spirits of thefade. While beyond the Veil is active, the warrior's chance of resistinghostile spells increases further, and the warrior gains bonuses tomovement speed and attack speed.
- - Guardian - -
Guardian's Shield
The guardian, dedicated toprotecting allies, builds a shield around a party member that absorbs anamount of damage based on the warrior's constitution attribute. MasterGuardian increases the strength of the shield.
FortifyingPresence
The guardian sheaths the entire party inmystical protection, granting each member a temporary bonus to armorwith strength and duration both dependant on the guardian's constitutionattribute. Master Guardian increases the armor bonus.
MasterGuardian
The guardian has commited to life as a truedefender. Guardian's Shield now absorbs more damage and FortifyingPresence now provides a greater armor bonus.
Auraof the Stalwart Defender
While this mode is active,the guardian makes a personal sacrifice in order to preserve allies,creating a field that pulls enemies back towards the guardian if ittries to leave the field and fails a physical resistance check. Thismode can only be activated during combat.
看得我手痒啊 可惜还有8个小时才下班
下班回家第一时间开始 -__,- 有没有中文,这看着好累……
貌似法师增强了不少 steam上似乎要19日才解锁 为什么我看起来战士强化的还是剑盾?是定向到T不回头了么?
快给我把双手剑强化下吧,原来那速度和性能真不能忍。 汉化啥时候出啊 等各种战术外形MOD 我的天,真玩不过来了 这……起源的汉化啥时候出…… 起源估计还要半年吧……不过资料片一来会快些 我这边刚好通关……
终于下完开始玩了。。挂了通宵才下完
选了新建人物,开始就有LV18,而且一身极品装备啊XD
可惜mod似乎都无效了囧
别的还好说没有no helmet hack还是有点郁闷的 orz
这贴被无视了?
今天打了一整天快要通关了,感觉整体还是超赞,新装备什么的做得太帅了,新队友和技能也很有意思,有点在玩新游戏的感觉
新角色从头开始玩因为等级低而且装备少一开始并不好打,而且去错地方的话会导致队伍里长期没有最适合当tank的剑盾战士很麻烦,有了好tank后就纯虐杀了
总体感觉新技能都非常强大,爽快感很不错,玩腻了DAO再玩的话有很多新鲜感
队友之间的对话还是非常有意思,队友剧情也做得很赞,
具体也不多说免得剧透,明天上图。 开玩了,很不错 感觉这资料片诚意不足,支线任务多是跑路杀人收集的老套路。
支线任务的场景敷衍了事,有几个支线的地图让我喷饭了。
npc之间互动不多,翻来覆去的几段话,我都能背了。
再加上bug一堆。
值得称道的就只有新加的装备和符石与战斗爽快感。 本帖最后由 allen24 于 2010-3-21 16:49 编辑
bug我倒是遇到得很少,出现过两次怪卡住动不了我也不能打, 但是可以偷东西 ,还有几次loot什么也没有
还有个bug就是find vitals技能无效,这个已经有补丁了
legion of the dead涂装和无限刷钱是良性bug
= = 我玩了18个小时倒是还能听到不少没听过的队友间的对话,
队友支线和礼物什么的剧情也蛮有意思
场景我倒是觉得比DAO原版更赞,Kal\'Hirol和Blackmarsh那种阴冷危机四伏的感觉太赞了 XD
主线也很不错,越玩越让人想知道到底是怎么回事,
收集素材给wade做装备也很好玩,做出来的装备太赞了,无论性能还是外形 XD 太容易了,nightmare难度也是一路秒杀……fs万能 DAO太好玩了,可是电脑配置太悲剧了好卡…… 正在下原版,现在发东西只发破解版了吗?找克隆版很不容易,我EMULE上的拖了一个月10天才80%
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