phyth 发表于 2009-1-29 09:21

加州大学伯克利分校开设星际争霸课程


http://www.tumeroks.com/starcraft-course-opened-for-college-earn-credits/

Course Description:
UC Berkeley students with an interest in real-time strategy games and the competitive gaming landscape are encouraged to participate in this class.

This course will go in-depth in the theory of how war is conducted within the confines of the game Starcraft. There will be lecture on various aspects of the game, from the viewpoint of pure theory to the more computational aspects of how exactly battles are conducted. Calculus and Differential Equations are highly recommended for full understanding of the course. Furthermore, the class will take the theoretical into the practical world by analyzing games and replays to reinforce decision-making skills and advanced Starcraft theory.

Class will start with lecture and usually include a special discussion topic having to do with the day’s lecture to inspire new and original thought. At the end of lecture, there may be time to analyze student-submitted replays to illustrate a point or to improve analysis. Homework will be assigned at the end of each class and is due at the beginning of each lecture.

Course Learning Objectives and Goals:
What may look like complex topics are just ways we want you to think more deeply about the game to derive a greater satisfaction from playing. Furthermore, this understanding should have applications in real life, to further synthesize new information from limited inferences. The primary goal is for students to learn, enjoy the art of competitive StarCraft, and have fun. Overall, students will be applying critical thinking, quick decision-making, and game theory skills throughout the sessions. Students will also learn what to look for in a replay or game to learn most effectively.

Week 1: Orientation / Competitive Gaming Industry Overview / StarCraft Boom in Korea
Week 2: Units, Strength, Weakness, Attributes, Stats
Week 3: Fighting Micro and Unit Use
Week 4: Army Movement and Positioning
Week 5: Expo and Macro
Week 6: Building Placement and Base Layout
Week 7: Scouting and Counters
Week 8: Harass
Week 9: Overloading the Enemy, Multi-plays
Week 10: Economic Basis, Micro vs Macro
Week 11: Timing and Evaluation of Resources
Week 12: Deception
Week 13: Mindset and Series Play
Week 14: Tournament

课程对各种单位和战略微操等都有理解性的介绍和研究。我猜想应该会有不少计算来最优化一些战术的流程。最后的期末project是研究出新的星际争霸游戏理论或者战术,为星际群体做出贡献。
最后一周还有全班的比赛。
这是继台湾某大学开设A片课程之后,诸位宅男的另一梦想成真的一刻……都可以拿到学分的哟

PS: 附色情片课程的相关网址
http://www.ananova.com/news/story/sm_3158640.html?menu=news.quirkies
http://www.masscom.pu.edu.tw/main.htm?pid=3

[ 本帖最后由 phyth 于 2009-1-28 22:01 编辑 ]

最後の使徒 发表于 2009-1-29 09:23

老苹果 发表于 2009-1-29 09:24

羊叔你管这个么……

phyth 发表于 2009-1-29 09:26

我可以预见几年后有山口山的课程开设,可能会讲不少管理和经济学的东西。

这个星际课程居然推荐学生事先拿微积分和微分方程的课

39901415a39f4d7 发表于 2009-1-29 09:46

出来就到lucasart做工

阿瓢 发表于 2009-1-29 10:14

是不是有荣誉客座教授grrr前来布道?

月神侠 发表于 2009-1-29 10:56

求台湾某大学开设A片课程

空条Q太郎 发表于 2009-1-29 11:06

grrr都哪年的事了,他那套还能拿来讲课麽。。。

阿瓢 发表于 2009-1-29 11:45

所以用“荣誉”

Macro 发表于 2009-1-29 11:48

请包哥当教练去吧

psa_yuanz 发表于 2009-1-29 12:42

韩国政府赞助?

喵茶茶 发表于 2009-1-29 13:44

便宜了在UCB的棒子们了。。

acool 发表于 2009-1-29 14:21

开课很正常吧。。。曾经被游戏大学请去教CS的飘过

ViVac 发表于 2009-1-29 15:00

泪流满面.
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