辐射3最新情报!
http://www.neogaf.com/forum/showthread.php?t=163612- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.
- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.
- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older you'll take tests to determine the initial layout of your skills and traits.
- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.
- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This is in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.
- Karma system returns
- XP based system, most XP comes from quests
- Level cap is 20
- 9 - 12 possible endings based on your actions in the game
- No level scaling like oblivion, you walk into a high level area, you die horribly.
- There are NPC's you can hire, but this is not a party based game.
操你妈,变FPS了 啊?跟踪狂那样的rpg型fps? fps+action point
太傻了吧…… 我艹 >:o
\"While you\'ll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure\". Battle system still uses action points, but once you\'ve used them up you\'ll still be able to fight targets in real time while they charge back up. 满腔怒火无处喷 类似 vs 的战斗系统
3d化了 也只能这样算是折衷选择
哈哈 细致的变种人 妓女瘾君子我来啦 应该说是寄生前夜1
美艳与恐怖同在
[ 本帖最后由 buchaladi 于 2007-6-15 20:24 编辑 ] 从十三号避难所转来的翻译.ROTO老师你又乱说...............明明还没确定清楚呢.倒是这个人物创建过程感觉很酷啊!
喵的,刚看到顶楼的消息时都吓死了:mad:
RestlessDream (坏人叉包)完全翻译如下:
- 游戏使用进化版Oblivion引擎(叉包注:Oblivion用的是Gamebryo引擎)。由于Oblivion的第三人称视角比较糟糕,所以在Fo3中视角重制了。
- 游戏从避难所医院你的降生开始,母亲难产而死。这就开始了创建人物的部分。你爹把你送去检测DNA,你就可以开始选择人物外形特征。你爹揭下面具亲你的时候会成为和你选择的外形比较接近的样子。(嗯,典型的“Bethesda式开场”。儿子决定老子长啥样……还不如直接让我挑个爸爸)
- 你在避难所里长大。你念的第一本书叫《你很特别》(\"You\'re Special\"),可以开始选择SPECIAL系统的七大基本属性。随着你日长夜大,还会获得第一把武器和腕带电脑(菜单),会接受一系列测试来决定你的技能和特征。
- 人物创建完全基于 S.P.E.C.I.A.L. 系统(酷!)。14个技能里你可以选3个优先成长,其余的在升级时才会成长。
- 战斗系统称为“避难所科技辅助瞄准系统”(Vault-tec Assisted Targeting System),简称“V.A.T.S.”。根据杂志描述,“你可以直接切换到第一人称,实时攻击敌人;VATS也允许玩家暂停,然后选择目标出其不意地攻击。”战斗系统延用行动点数(AP),一旦你用完点数后,在点数恢复的过程中,你依然有能力实施攻击。(靠……这段有点晕……莫非要实时就FPS,回到第三人称就回合?)
- 游戏依然暴力且血腥。有一个画面展示了一个家伙的脑袋是如何以超精细的细节爆裂开来的。似乎游戏中所有血腥的死亡镜头都会以慢镜头呈现。(爽!)
- 游戏依然强调自由度。允许多种玩法(做任务),比如蛋疼直接上去屠杀,或者靠潜行偷偷溜过去,或者干脆靠喋喋不休把对方淹死。
- 你能瞄准敌人,敌人也能瞄准你,所以你身体上受的伤会很具体。这会体现在全新的健康与辐射系统里。新系统允许你测量某样东西的辐射值(比如一杯水),并评估如果你使用/消耗这些物品会对你的身体造成何种影响。
- 声誉(Karma)系统回归
- 游戏不会像Oblivion那样采用“怪物升级系统”(level-scale,即随着人物等级上升怪物自动变强),所以进入某些“高等级才能去”的地方你会很快被扑杀。(高阶遭遇战?)
- 人物等级上限 20级。
- 固定结局,不过可能有9~12个结局
- 有可雇用的NPC,不过游戏并非团队式。 原帖由 putan 于 2007-6-15 20:31 发表 http://bbs.stage1st.com/images/common/back.gif
有AP,能暂停,又他妈是实时系统,实在想象不出是什么样子.另外也好奇武器技能,特技对战斗系统的影响,希望只要技能上去了FPS苦手也能逆天
魔法门? 有关视点,\"Oblivion version sucked balls\"
看来他们也很苦恼亚 草拟麻痹,给我重做FO2就够了,做这么个纱布东西干嘛!:mad: “战斗系统延用行动点数(AP),一旦你用完点数后,在点数恢复的过程中,你依然有能力实施攻击”
这个翻错了
应该是战斗实时进行,AP用完了战斗照样进行,期间只能挨打,只有等AP恢复才能还击 不再用回合制是早就确定的,再说又不是只有回合制才好玩。
我觉得游戏开场挺好的。 :mask: 最大的希望就是不报希望,一切等出了再说,想起几年前一句话:沙漠里杀辐射蝎子的游戏就能叫辐射么? 原帖由 紫枫 VOL.3 于 2007-6-15 20:42 发表 http://bbs.stage1st.com/images/common/back.gif
从十三号避难所转来的翻译.ROTO老师你又乱说...............明明还没确定清楚呢.倒是这个人物创建过程感觉很酷啊!
喵的,刚看到顶楼的消息时都吓死了:mad:
RestlessDream (坏人叉包)完全翻译如下:
- 游戏使用进化版O ...
已经证实了。官网论坛已经有其他人拿到杂志了。其实我觉得这样还不错……,哪怕黑岛的范布伦也是在bg类空格暂停核点数回合里切换的 切爾諾貝利的陰影 干,我最讨厌FPS了
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