好吧我认为如果真全是ACE组做的则一定猫腻:) 怎么看都像XO的游戏。。。。 原稿最高,扫图去死!
话说,作业中文件流出,美编是否要承担责任?:awkward: TALES系列已经很久没新作了。。。便是那真空期- - 胯下射击.......... 进来看见不是tales系
失望又期望…… 未定三连弹:awkward: 那三个空可能公司高层还没想好怎么填 看不到图:sweat: 为什么系统都长得差不多
:awkward: 説是ACE井噴還差不多:awkward:
出走吧,開新公司吧,投奔大門吧 yarudora复活了么! :awkward: 就这身板怎么可能在漫天弹雨的战场中生存下来,战争机器才是王道口牙……肉多才是美! 還是比較耀眼的…… :glasses1:同一引擎,开发出相似的作品~
男猛攻貌似要走hollywood的商业路线
这3个游戏同时看到的话感觉只是一个游戏出了3部,视点和方式各有不同,还是有一定新鲜感的,不过成功与否就难说了 :)
看起来有点硬派 。。。。。完全没感觉的类型。。。
还是等ACE6吧 作AC的小组,不错啊……
女主角小背心穿得很有苹果核的感觉…… 这日本人把游戏类型越写越玄乎了:awkward:
avg的话,赞 ,赞 ,赞! 除了胯下射击~
其他都看不见:awkward: 赞胯下射击:vampire: 是ps3“独占\"作品,索尼和南梦宫共同开发
Three new games have been announced for the PS3 from the new Cellius Inc. project between Namco and Sony.
(Cellius: The joint-venture will be focusing on developing games which can maximize the capabilities of the PS3\'s Cell Processor. This new company is headed by Ken Kutaragi.)
Months have passed and there has been no news about any of the games Cellius have been working on...until now.
The three games previewed in Famitsu magazine:
1) Brave Arms:
Brave Arms is a 3rd person adventure in which you seemingly have no ranged weapons, so you attack by getting in close and fighting at ultra-close range with context-sensitive attacks. You can see a \"guide line\" of your enemies\' attacks that tells you what they\'re about to do and if you react with proper timing you can counter it by pressing the Juggle Button at the instant it would hit you. So it\'s about getting in close, then it becomes a context-sensitive fighter.
2) Chain Limit: A James Bond/Jack Bauer style spy adventure.
CHAIN LIM!T uses the Target Link system, which is SORT of similar to QTE, but far more advanced. It looks like you use the two sticks; the left stick chooses areas you can interact with in the environment while the right chooses your action. In the middle shot of the first page, the guy is choosing \"Bite\" and the tape on his girls pants. But he could choose to throw some other object or combine two other objects or whatever. Not exactly a linear QTE. In the airplane engine, we\'re seeing three scenarios. One where it looks like he dodges a falling box that hits the guy holding his legs, one where he messes up and dies, and one where he selects \"remove\" while targeting his own belt to drop his pants along with the guy holding them. So theoretically, you can choose any option at any target point, giving you 20+ possible actions. So instead of simple QTE multiple choice, you can combine your options in creative ways.
3) Second Season 01: A first person drama/sci-fi action title.
SECOND is an investigation/adventure game with multiple game modes. One is exploration, one is shooting, and one is selecting voice responses in realtime, which is very similar to Indigo Prophecy. The modes can happen on top of each other, so you can have gun shooting while choosing voice responses. So in the shooting scene they show, you can either blow the target away with your gun (by physically doing it, not selecting it as an option), or try and negotiate with him by selecting your dialogue. You can always change the camera with the right stick, and the options/voice commands change based on what you\'re facing.
- The 3 games represent very different narrative genres (action, survival, investigative).
- All 3 use QTE moments (Quick Time Events) like Shenmue, God Of War, Tomb Raider: Legend (and soon to be Heavenly Sword), that is, some (or all?) of the gameplay will involve selecting the available targets on screen and pressing buttons to perform different actions and change how the scenes play out. They are not, however, intended to be pre-rendered QTE games.
- They\'re all cinematic games involving \"bravery, heroes, danger\" etc. 我靠胯下射击
这不是城市猎人孟波和女警视伢子么 :awkward: 啊,真欧美…… :awkward: 酱3?算了吧
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