winggg 发表于 2017-11-22 13:54

夏威夷政府表示:Star Wars Battlefront II美国最大线上DU场上线啦

本帖最后由 winggg 于 2017-11-22 14:56 编辑

夏威夷州政府两名代表发表声明——应设法禁止电子游戏<Star Wars Battlefront II>向未成年人销售。
该声明痛斥EA根本是打着游戏的幌子,打造了一个以星球大战为主题的线上DU场。

http://www.rollingstone.com/glixel/news/state-legislators-weigh-law-to-block-battlefront-ii-sale-w512412


State Legislators Weigh Law to Block Sale of 'Battlefront II' to Children
"This game is a Star Wars themed online casino designed to lure kids into spending money.
Two Hawaiian state representatives are looking into possible state legislation that would ban the sale of Electronic Arts' Star Wars Battlefront II to children, spurred by what the two describe as predatory practices and the dangers of encouraging children to gamble. The two also said that other states are looking into the game as well.

"We are here today to ensure future protection to kids, youth and everyone when it comes to the spread of predatory practices in online ingredients and the significant financial consequences it can have on families and has been having on families of this nation," said Hawaiian state representative Chris Lee during a press conference. "This game is a Star Wars themed online casino designed to lure kids into spending money.
"It's a trap."
While Star Wars Battlefront II, which is sold as a full-priced retail game, was set to have a microtransaction system that asked players to invest extra time or money to unlock major playable heroes, that system was temporarily pulled by EA prior to the game's launch. It remains unclear what form those transactions will take when they return to the game.
During the press conference in Hawaii, Lee said that legislators need to make sure that children are protected from games that have what he calls gambling.
"We are looking at legislation this coming year which could prohibit the sale of these games to children who are under age as well as putting in different kinds of mechanisms in those games," Lee said. "We've been talking with several other states as well, legislators there who are looking at the same thing. This needs to be addressed before it becomes the new norm."
Internationally, the game has garnered enough negative attention to prompt Belgium’s gaming commission to investigate whether the game constitutes gambling.
While the issue of microtransactions and loot boxes seemed to have come to a head with the release of Star Wars Battlefront II, it's an ongoing issue that appears to be creeping into a wide variety of games.
Earlier this year, Glixel discovered that Activision filed a patentfor a system it could use to convince people in multiplayer games to purchase items for a game through microtransactions. Activision said at the time that the tech was not currently in any games. It did not address whether the system would be used in the future.
"This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson told Glixel at the time. "It has not been implemented in-game."

EA, for its part, has mostly remained quiet on the topic since the announcement, though it did tell the Washington Post that it doesn't consider the microtransactions in Battlefront II gambling.
That doesn't seem to be the feeling in Hawaii where representative Sean Quinlan raised the specter of Joe Camel, a cartoon character once accused of being used to get children to smoke.
"We didn't allow Joe Camel to encourage our kids to smoke and we shouldn't allow Star Wars to encourage kids to gamble."
2K、Valve、Ubi、动视、暴雪等:(艹,事情再发酵下去,绝对会殃及池鱼。EA,你这次做坏江湖规矩+垃圾公关灾难,明摆着要一起害死本来闷声大发财的我们)


时空之旅 发表于 2017-11-22 14:19

这游戏到底是单机还是网游?

有钱多买小人 发表于 2017-11-22 14:30

本帖最后由 有钱多买小人 于 2017-11-22 14:31 编辑

比利时游戏委员会已经认定开箱就是赌博了

http://www.pcgamer.com/belgium-s ... m-banned-in-europe/

Aric_Bear 发表于 2017-11-22 14:30

比利时也认定屁股和星战前线2的开箱是赌博性质了。
这股开箱子的歪风该停下来了。

我觉得要是游戏公司真觉得60美刀这个历史价格太便宜,不如专心做游戏然后直接卖80刀,之后再做几个资料片卖20刀回收一下成本。

czxiang_0 发表于 2017-11-22 14:47

使劲砸 石头越大越好!

Lunamos 发表于 2017-11-22 14:50

Aric_Bear 发表于 2017-11-22 14:30
比利时也认定屁股和星战前线2的开箱是赌博性质了。
这股开箱子的歪风该停下来了。



这对商业公司来说不是提高定价就能满足的。提价的话你的收入仍然是永远在商品的价格曲线上移动,价高销量低,价低销量高。而氪金消费模式能带来的利润是一条额外的价格曲线。

健步如飞麦克雷 发表于 2017-11-22 14:55

winggg 发表于 2017-11-22 14:57

健步如飞麦克雷 发表于 2017-11-22 14:55
最药丸的是v社吧,至少他的cs和Dota2的盈利前景有问题了,也许会倒逼他开发新作 ...

对对,我刚才居然忘了v社

misaki_d 发表于 2017-11-22 15:09

健步如飞麦克雷 发表于 2017-11-22 14:55
最药丸的是v社吧,至少他的cs和Dota2的盈利前景有问题了,也许会倒逼他开发新作 ...

v 社的开箱不影响游戏体验,都是一些饰品、音乐包、地图包,不开箱游戏体验也是完整的
星战2 这个开箱影响到游戏数值了

ak123 发表于 2017-11-22 15:11

别的不说,3a这次要大洗牌了

菜乃茜 发表于 2017-11-22 15:14

干掉开箱系统我举双脚赞成这几年微支付的风气太邪乎了

qqq1942 发表于 2017-11-22 15:15

blueflames001 发表于 2017-11-22 15:18

暴雪已经把买卡包分解奥术尘改成买奥术尘送卡包然后分解成奥术尘了
就是不知道能不能逃脱

Aric_Bear 发表于 2017-11-22 15:20

Lunamos 发表于 2017-11-22 14:50
这对商业公司来说不是提高定价就能满足的。提价的话你的收入仍然是永远在商品的价格曲线上移动,价高销量 ...

我玩过的游戏不多,但是gtav这么成熟的持续盈利的放在大家面前,怎么就没有其他公司学习呢。
单机归单机,网游归网游,网游部分冲钱换取游戏內货币。然后想买什么买什么。
两边的体验都好,玩的挺快给钱也痛快。

415452356 发表于 2017-11-22 15:23

zy3618 发表于 2017-11-22 15:27

EA,伟大。再也不黑了

ASDJKL 发表于 2017-11-22 15:37

健步如飞麦克雷 发表于 2017-11-22 15:43

415452356 发表于 2017-11-22 15:46

nemunoki 发表于 2017-11-22 16:57

415452356 发表于 2017-11-22 15:23
然而就是OL持续赚钱让GTA5的单人DLC鸽了,我本来还挺期待的,因为我不玩OL模式 ...

单人其实就图个剧情吧。其实现在OL的时间线已经推进到老崔进城找老麦的时候了。如果R星愿意的话也可以像之前拉玛系列任务那样在OL里加剧情,就看还有没有心去加了

雷击型美羽 发表于 2017-11-22 18:33

Aric_Bear 发表于 2017-11-22 14:30
比利时也认定屁股和星战前线2的开箱是赌博性质了。
这股开箱子的歪风该停下来了。



说到底还是贪的问题~另外还做资料片? 现在不都开发好然后直接割一部分内容出来当DLC吗

PlasmaSnake 发表于 2017-11-22 18:37

这么一来,开箱子、手游抽卡、赌船不都有赌博的嫌疑吗。话说回来,这些东西让人产生快感的根源本来就和赌博很相似啊

万千百十 发表于 2017-11-22 18:40

死扣手游抽卡不返现就不是赌博的也算是自己骗自己了

ChrisSnake 发表于 2017-11-22 18:45

blueflames001 发表于 2017-11-22 15:18
暴雪已经把买卡包分解奥术尘改成买奥术尘送卡包然后分解成奥术尘了
就是不知道能不能逃脱 ...

除非分解卡片不收税 不然并没有什么区别
说起来炉石还能分解 ow连分解都不能233

失身招领处 发表于 2017-11-22 23:32

抽卡开箱子不就是摇骰子吗……

赌是没错了。剩下的博……抽卡不可能有真白银的收益,所以
抽卡某种程度上还不如赌博,完全不存在赢的可能性。

只是将高价格的虚拟商品包装成了不是我卖的贵而是你自己运气不好。

-- 来自 能看大图的 Stage1官方 Android客户端

shadowing 发表于 2017-11-23 00:25

换个说法,氪金买r,一定概率附送sr,不就行了

Aric_Bear 发表于 2017-11-24 16:50

本帖最后由 Aric_Bear 于 2017-11-24 16:57 编辑

http://www.usgamer.net/articles/ ... es-are-not-gambling
游戏行业开始反击了
ESA(美国娱乐软件协会)发表声明说
"Loot boxes are a voluntary feature in certain video games that provide players with another way to obtain virtual items that can be used to enhance their in-game experiences. They are not gambling. Depending on the game design, some loot boxes are earned and others can be purchased. In some games, they have elements that help a player progress through the video game. In others, they are optional features and are not required to progress or succeed in the game. In both cases, the gamer makes the decision."
这最后一句话就跟叫板似的,玩家是真得做出选择了让这些公司看看态度了。

陈玉礼 发表于 2017-11-24 17:12

https://m.weibo.cn/2219124641/4177645568360864
看来玩家已经做出了选择

itzpapalotl 发表于 2017-11-24 18:54

Aric_Bear 发表于 2017-11-22 15:20:46
我玩过的游戏不多,但是gtav这么成熟的持续盈利的放在大家面前,怎么就没有其他公司学习呢。
单机归单机 ...gtav那么高的销量,投资重心都在向OL转移,可见单机多不赚钱

-- 来自 能看大图的 Stage1官方 iOS客户端

Aric_Bear 发表于 2017-11-24 19:09

本帖最后由 Aric_Bear 于 2017-11-24 19:10 编辑

itzpapalotl 发表于 2017-11-24 18:54
gtav那么高的销量,投资重心都在向OL转移,可见单机多不赚钱

-- 来自 能看大图的 Stage1官方 iOS客户端 ...
GTA的模式我很满足啊。隔离单人部分体验和多人部分体验,同时多人部分也没有充钱抽箱子这种赌博元素,我直接买黑鲨卡就能在游戏里面买房子了。

现在怼那些无良游戏公司也主要是说抽箱子这个玩家投入和获得不对等的盈利模式太黑心啊。如果玩家能够在付钱之前明确知道自己能够得到什么,那就完全没有黑点了,这就和现在的日厂皮肤dlc商法差不多嘛。你看看隔壁街霸5春丽十几件衣服了,每件衣服二十多RMB,我不都买了吗,买的心不甘但是情愿啊。

我觉得要是开发的成本无法通过游戏销量平摊开的话,不如就每部游戏分成单人和多人部分(GTA这种),或者通过后续资料片(巫师3,无主之地2和无主之地前传)的形式保证收益。现在游戏也没必要把自己卡在60美刀的价格上了,良心的资料片对游戏公司和玩家都好。

itzpapalotl 发表于 2017-11-24 23:18

Aric_Bear 发表于 2017-11-24 19:09
GTA的模式我很满足啊。隔离单人部分体验和多人部分体验,同时多人部分也没有充钱抽箱子这种赌博元素,我直 ...

关键不在于玩家满不满足,而在于资本满不满足啊

很显然连gtav都不能让他们满足,更不要提其他游戏了

tenco 发表于 2017-11-24 23:26

本帖最后由 tenco 于 2017-11-24 23:28 编辑

Aric_Bear 发表于 2017-11-22 15:20
我玩过的游戏不多,但是gtav这么成熟的持续盈利的放在大家面前,怎么就没有其他公司学习呢。
单机归单机 ...
因为线上消费额都是和游戏时间正相关的
必然逼迫商家追求更高的粘性
最终的结果就是免费游戏那种少数几个游戏垄断90%销售额的恶性市场
你们难道希望游戏机市场也变成每年二 三个千万级作品,然后全是独立游戏的盛况?

萨尔达 发表于 2017-11-24 23:42

gta的内购应该是:60美元买到100%的体验,再充钱可以买到120%甚至更多的体验
ea这次的星战内购是:60美元买到了负数体验(作为一个对战为主的游戏,英雄要买,技能强化也要买,不买就是容易被虐),再加钱才能买到基础游戏体验

Aric_Bear 发表于 2017-11-25 00:07

tenco 发表于 2017-11-24 23:26
因为线上消费额都是和游戏时间正相关的
必然逼迫商家追求更高的粘性
最终的结果就是免费游戏那种少数几个 ...

我倒希望这些所谓的大投资三A缩减一下变成尼尔地狱之刃这种优缺点鲜明的有个性的2A游戏。

tenco 发表于 2017-11-25 00:18

Aric_Bear 发表于 2017-11-25 00:07
我倒希望这些所谓的大投资三A缩减一下变成尼尔地狱之刃这种优缺点鲜明的有个性的2A游戏。 ...

这样投资会下来……
可能有人又要不爽了
页: [1]
查看完整版本: 夏威夷政府表示:Star Wars Battlefront II美国最大线上DU场上线啦