Benighted 发表于 2014-3-26 07:52

Oculus VR被Facebook以20亿美元收购(更新脸书电话会议录音)...

本帖最后由 Benighted 于 2014-3-26 12:49 编辑



By Mark Zuckerberg

I'm excited to announce that we've agreed to acquire Oculus VR, the leader in virtual reality technology.

Our mission is to make the world more open and connected. For the past few years, this has mostly meant building mobile apps that help you share with the people you care about. We have a lot more to do on mobile, but at this point we feel we're in a position where we can start focusing on what platforms will come next to enable even more useful, entertaining and personal experiences.

This is where Oculus comes in. They build virtual reality technology, like the Oculus Rift headset. When you put it on, you enter a completely immersive computer-generated environment, like a game or a movie scene or a place far away. The incredible thing about the technology is that you feel like you're actually present in another place with other people. People who try it say it's different from anything they've ever experienced in their lives.

Oculus's mission is to enable you to experience the impossible. Their technology opens up the possibility of completely new kinds of experiences.

Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.

These are just some of the potential uses. By working with developers and partners across the industry, together we can build many more. One day, we believe this kind of immersive, augmented reality will become a part of daily life for billions of people.

Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together. I can't wait to start working with the whole team at Oculus to bring this future to the world, and to unlock new worlds for all of us.

我去年买了个表...   


"We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out." - Notch

INTERNAL FACEBOOK CONFERENCE CALL ABOUT ACQUIRING OCULUS

你们好奇怪 发表于 2014-3-26 08:14

喷了,有种可口可乐收购暗耻的违和感

PIN 发表于 2014-3-26 09:15

choice 发表于 2014-3-26 09:22

我觉得用国内公司可以用微博(新浪)来类比

说实话我无法理解为什么国外都一幅炸锅了的表现
我只关心零售版会不会更快出来,更好更棒更sao

傅立叶 发表于 2014-3-26 09:41

PIN 发表于 2014-3-26 09:44

choice 发表于 2014-3-26 09:51

PIN 发表于 2014-3-26 09:44
国外炸锅主要是隐私考虑,今后脸书肯定会在里面拼命植入广告不说,还会回传用户的使用偏好,比如像您这种 ...

扎克敢往别人的游戏/产品里塞广告偷资料?巨硬阀门苹果谷歌就没见过谁敢这么干的

阀门已经在搞通用vr api了,敢这么搞开发者分分钟跑别家

PIN 发表于 2014-3-26 10:14

choice 发表于 2014-3-26 10:37

PIN 发表于 2014-3-26 10:14
http://www.businessinsider.com/w ... acy-problems-2010-5
扎克伯格和一位匿名朋友在脸书刚成立时的即时 ...

facebook一开始就是个个人网站,扎克说的没错
个人网站和市值$162B的企业能比?当然facebook做大后对于隐私方面还是有些较二的决定,不过我觉得都不是什么特大问题。要是有新闻说facebook在监控自家页游用户的具体操作的话倒能让我担心一下

facebook最多是你在游戏切换之间的那段时间让你用它服务,做一下聊天交友系统,这个巨硬骚尼阀门也都在做。敢把开发商踢一边自己干涉游戏内容就是作死了。

mendel 发表于 2014-3-26 10:41

choice 发表于 2014-3-26 09:22
我觉得用国内公司可以用微博(新浪)来类比

说实话我无法理解为什么国外都一幅炸锅了的表现


不会再有什么零售版了


或许比喻成暴雪被EA收购了更合适?

choice 发表于 2014-3-26 10:44

mendel 发表于 2014-3-26 10:41
不会再有什么零售版了




书记你说这fb是要跌还是要涨啊

Benighted 发表于 2014-3-26 11:07

本帖最后由 Benighted 于 2014-3-26 11:09 编辑





Benighted 发表于 2014-3-26 12:51

脸书关于收购Oculus的电话会议录音
https://soundcloud.com/highway62/internal-facebook-conference


Mark:

VR as the next big platform after pc, web, mobile.

Immersive gaming. Develop partnerships, expand plans, Oculus will continue to act independently.

After games. Virtual sports, virtual teacher, virtual doctor, virtual stores. -sharing experiences with friends

-Facebook goals:

connecting everyone - Free basic internet

understanding world - AI research. Build model of every person and thing are connected to each other. Shortterm - search/newsfeed.

building knowledge economy - developing next platform. advertising expansion.

Brenden:

New partnerships, develop core functionality, recruiting, marketing. Oculus can focus on solve problems and deliver VR. Better position to deliver platform to more people.

David: $2bn acquisition $400m cash 23m shares. $300m earnout if milestones reached.

Oculus no impact on Facebook revenues in short term.

Services: beyond games. Relevant to millions.

Whatsapp and oculus build out portfolios to be well positioned to create value for shareholders.

Question period:

Question 1: Investors: Many Big purchases recently. Any Datapoints/milestones outcomes from deals? How has instagram purchase played out?

David: grow networks, expand userbase. leading companies to continue their roadmaps while allowing facebook to help if necessary.

Mark: Instagram 20m users pre purchase, 100m goal. 200m users achieved. Instagram continues to operate independently. Whatsapp: massive userbase 1bn. Important due to size alone. Oculus: leader in next platform. attracts best developers as leader in industry.

Question 2: commercial applications of oculus?

Brenden: Started in gaming. Realized VR alot about gaming/entertainment, but also social experience. presence in a virtual space. face to face interactions. big impact on communication.

Question 3: Sony VR, microsoft product, concerns over upcoming technology. When does a headset launch?

Mark: Oculus way ahead. microsoft not even a demo. Talented people at oculus. For mobile users: 40% time spent on mobile gaming. 40% social communications, half of that facebook. Platforms must be fused. transcend console, into ubiquitous computing platform blending social and gaming. No eta on launch.

Question 4: buy vs build consideration. This seems very long term. Why not build it yourself?

Mark: we'd be behind, oculus has best people. We're looking for next big platform. They had options for who to work with. Each complemented each others goals.

David: 3 pillars guiding investment. shortterm, midterm, longterm returns. Selective in acquisitions.

Question 5: Is there more to do in acquisition or is product good to go? Valuation of acquisition.

Mark: rare companies. these acquisitions will be infrequent. Whatsapp reach makes it important (1bn). Oculus we can accelerate their growth in a future platform. Acquisitions will likely slow. Clearest current valuation: gaming alone justifies acquisition. Additionally, expansion into communications and entertainment.

Question 6: VR always been on horizon without major news (except gaming). Why now? Oculus business model eventually? Hardware? Advertising? Licensing?

Mark: Timing: low phone component prices repurposed for use in VR. Technology exists for rapidly responsive software.

Future: Gaming a start. Networks formed around gaming.. leads to communication. Viewing distant locations (virtual tourist attractions). 5+ year evolution.

Not hardware company. No profit off actual devices. Buying things in virtual spaces (profit from virtual storefronts). Possibly advertising down the line. Main goal currently: Develop product, affordible, ubiquitous, use facebook technologies to bring to market.

David: priority investing in platform to develop it. monetization opportunities come late.

choice 发表于 2014-3-26 13:36

We have not gotten into all the details yet, but a lot of the news is coming. The key points:
1) We can make custom hardware, not rely on the scraps of the mobile phone industry. That is insanely expensive, think hundreds of millions of dollars. More news soon.
2) We can afford to hire everyone we need, the best people that fit into our culture of excellence in all aspects.
3) We can make huge investments in content. More news soon.

DK2不清楚,CV1我肯定会买了

ov_efly 发表于 2014-3-26 14:00

完了
还指望游戏先行
facebook在这个领域就是个sb的程度
难得有点盼头就没了

好厉害呀 发表于 2014-3-26 14:03

wat

多多天下 发表于 2014-3-26 14:18

mendel 发表于 2014-3-26 10:41
不会再有什么零售版了



暴雪被联想收购了,或者其实说华为被360收购了更合适

heresiarch 发表于 2014-3-26 18:35

这新闻国外炸翻天了,Notch也立马取消掉Minecraft的开发了。

现在最不满的自然就是Kickstarter的人,产品都还未做出来就被个Geek界名气超臭的公司收购。如果是给巨硬之类收购的话还情有可原。

这消息一出,吉田修平就发推特恭贺Oculus了,很正常嘛,因为Project Morpheus就这样失去了最大的对手了哈哈哈

白香宁 发表于 2014-3-26 18:44

任地狱不出个VB2搅搅浑水吗

----发送自 samsung Galaxy Nexus,Android 4.3

ov_efly 发表于 2014-3-26 18:46

白香宁 发表于 2014-3-26 18:44
任地狱不出个VB2搅搅浑水吗

----发送自 samsung Galaxy Nexus,Android 4.3

这事应该找G胖
G胖快出来拯救世界拉
G胖世界需要你拉

Firvox 发表于 2014-3-26 19:29

白香宁 发表于 2014-3-26 18:44
任地狱不出个VB2搅搅浑水吗

----发送自 samsung Galaxy Nexus,Android 4.3

Virtual Boy 2,哈哈哈,真出了就是喜闻乐见了

afweteyagas 发表于 2014-3-26 20:21

Benighted 发表于 2014-3-26 11:07


水军?

chinaacgman 发表于 2014-3-27 12:39

傅立叶 发表于 2014-3-27 16:30

东亚重工 发表于 2014-3-27 22:33

页: [1]
查看完整版本: Oculus VR被Facebook以20亿美元收购(更新脸书电话会议录音)...